Honestly, I had mentioned the idea of doing the whole post-mortem
with one-click.  John and JKB:  Is this something that can be done? 
I imagine it would be a while?

Also, John Hart mentioned being able to change the score during
simulation.  Does Quackle consider score in its simulations?  Or
does it just do equity, like Maven? 

Finally, John O: you mentioned documentation.  Do you guys want it
done?  Do you want volunteers?  I suppose I might be able to write
some informal stuff, though I have no training.  I suppose we can
all build a tips list. 

Anyway, love the program, great work, really grateful, yadda
yadda... ;0

Mike Eldeiry

--- In [email protected], "John Hart" <[EMAIL PROTECTED]> wrote:
>
>
> That would be spectacular!  I could run my scoresheet
> thru a scanner and Quackle would just do the whole
> post-mortem for me, then email me the results.  I might
> have to do a slightly better job of recording racks &
> plays in nice block capital letters, but...  sure!
>
> Of course, it would lose the reward/agony aspect that
> move-by-move post-mortem offers.  No more "yay, I got
> that one right" or the all-too-frequent "oh, no, how
> did I miss that?"
>
> I guess if someone WANTED to become manic-depressive,
> playing Scrabble would be a good way to get there.  :)
>
> John Hart
>
> --- In [email protected], Nick Ball <nball@> wrote:
> >
> > Good points.
> > Being lazy, I'm looking forward to `analyze game with 1 click', 
> > giving equity lost, win% on moves, overall efficiency, etc.
> >
> > Nick
> >
> > On May 16, 2006, at 3:42 PM, John Hart wrote:
> >
> > >
> > > Jim Cassidy:  Yes, there should be instructions on how to do a
> Sim,
> > > but first, there should be a better/easier way to do Sims and
> post-
> > > mortem in general.
> > >
> > > Jason & John:  Yes, I understand that you have your hands full
> with
> > > getting the endgame straightened out, getting first-play
> evaluation
> > > (long-word, short-word, 1-tile exchange) working better, and
> solving
> > > various O/S issues with Windows.  What follows are just some
> ideas &
> > > requests that might make Quackle easier to use for doing post-
> > > mortem.  Use whatever you see fit :)
> > >
> > > Lest somebody want to jump on me for anything I've written
below,
> let
> > > me state (as I told you in person) that I really like Quackle,
and
> > > I'm just trying to provide some ideas here to help make the
> program
> > > better.  I've done Maven post-mortem on over 1,000 games and
> Quackle
> > > post-mortem on about 50, so these ideas are carefully
considered.
> > >
> > > Thank you,
> > > John Hart
> > >
> >
> > <snip>
> > _________
> > Nick Ball
> > Postdoc
> > Department of Astronomy & NCSA
> > University of Illinois at Urbana-Champaign
> >
> > http://nball.astro.uiuc.edu
> > nball at astro.uiuc.edu
> >
>






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