On May 19, 2006, at 1:56 PM, Jason E Katz-Brown wrote:

On Fri, 2006-05-19 at 18:15 +0000, meldeiry wrote:
> Honestly, I had mentioned the idea of doing the whole post-mortem
> with one-click.  John and JKB:  Is this something that can be done? 
> I imagine it would be a while?

It wouldn't be exceptionally hard. One reason I'm not in a hurry to do
it is that it would encourage peepul to be lazy in their analysis of
games.


Is this true? Seeing an easily-generated report on all the moves lets you focus on the ones of interest.
Although my usual `analysis' is clicking on `generate choices' before committing a move.

When we do implement it, I think I'll veto any commit that adds any
equity loss details to the report, for instance ;-)


I'd like to see equity loss versus `equity available', although what exactly that is I'll leave to the documentation writers :)

Nick Ball

>
> Also, John Hart mentioned being able to change the score during
> simulation.  Does Quackle consider score in its simulations?  Or
> does it just do equity, like Maven? 

John's bogowin player considers the score. it's pretty cool and will be
featured in the next release.

>
> Finally, John O: you mentioned documentation.  Do you guys want it
> done?  Do you want volunteers?  I suppose I might be able to write
> some informal stuff, though I have no training.  I suppose we can
> all build a tips list. 

I'm not sure what the best way to organize a documentation effort is :-/
We've had quite a few people volunteer to write documents, but I'm not
sure how to coordinate it. (And don't really have the time to, so it'd
be cool if somebody else coordinated.) Any suggestions?

>
> Anyway, love the program, great work, really grateful, yadda
> yadda... ;0

thanks :)
--Jason


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_________
Nick Ball
Postdoc
Department of Astronomy & NCSA
University of Illinois at Urbana-Champaign

nball at astro.uiuc.edu




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