You might have missed the point. All the parameters you want to tweak are 
published up to the macro patch itself. The engine stays the same, you give 
each macro a different filename etc.

And, each to their own.

Toby

On 30 Apr 2010, at 01:54, George Toledo wrote:

> Hmm, it would be really irritating if any macro that one duplicated in a qtz 
> did updates across that given macro if you changed it.
> 
> So, if I had a macro that loaded a given 3D model, movie, or picture, 
> duplicated it, then edited the file path in the duplicate macro, the original 
> would change, or vice versa? In my mind, that would be horrible! I don't 
> think that makes much sense, and I would end up spending a ton of time 
> fighting with that kind of implementation. Doesn't sound like a time saver, 
> but the exact opposite, if that was a default behavior. Even if there was 
> some kind of prompting, that kind of workflow would lead to so much prompting 
> that I would feel like I was in Windows hell.
> 
> Some kind of copy, with a "replace" instead of paste function, if all of a 
> macro's inputs and outputs were the same, would make sense. It would be a 
> little more manual, but it would only be a two click proposition.
> 
> Many of my compositions tend to start from multiples of what were originally 
> the same macro, that are then tweaked individually, or at least incorporate 
> that workflow somewhere. Having to worry about things changing as I update 
> what was originally a duplicate would be tedious indeed.
> 
> With all respect intended, if what I'm describing is what is intended, count 
> it in one of the worst ideas for QC ever, at least for anything I've ever 
> done (I definitely count myself as a power user).
> 
> Best,
> George
> 
> On Thu, Apr 29, 2010 at 3:42 PM, li...@tobyz <[email protected]> wrote:
> On 29 Apr 2010, at 16:36, Christopher Wright wrote:
> 
> >> Ok, I have to admit I'm confused about "copied macros are clones". This is 
> >> what happens with copy and paste already, no? Do you mean that Virtual 
> >> Patches should all be distinct and editable in each qtz without changing 
> >> the original virtual patch?
> >
> > I think what he means is this:  You create Macro Foo.  You then copy/paste 
> > it (so you have 2 Foos).  If you edit _either_ Foo, _both_ are modified (so 
> > in essence, they're the "same" thing, instantiated in 2 places).  
> > Currently, if you modify a macro that has copies (Not a virtual macro), you 
> > modify that instance only.
> >
> > (if that's not the intent, please set us straight :)
> 
> yes. imho this will make authoring in qc much much simpler and faster for 
> novices and power users alike. just make that the way qc works, and the 
> mental overhead currently required in thinking about these things drops to 
> zero. you wouldn't even need to provide the extra complexity of a 'break 
> link' command, as you could just select all, copy and paste the contents of 
> the macro into wherever else you want them (ie. an empty macro).
> 
> and keep virtual macros the separate, largely hidden system-wide power user 
> feature they are already.
> 
> > --
> > Christopher Wright
> > [email protected]
> 
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