> i want every now and then a signal which starts some action, > like a andom bang, which hits randomly and seldomly.
Bangs don't quite work in QC like they do in other environments -- this is a technical detail, but it has some subtle implications. Nevertheless, here's basically what you were looking for I think:
randomImpulse.qtz
Description: application/quartzcomposer
Probability controls how likely an output impulse is -- There might be some subtle bounds issues (because I used Less than instead of Less than or Equal To), but it hopefully illustrates the idea simply. -- Christopher Wright [email protected]
_______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

