you can skip objc containers all-together and use pure c/c++ to render directly to opengl objective-c plugin supports c and c++ of course to speed things up you can use Accelerate.framework or CUDA.framework directly from the plugin
Mirek On 4 Oct 2010, at 16:13, George Toledo wrote: > I don't know if I think it makes sense of a QCPlugin to handle Obj-C in QC, > because it wouldn't reveal more structure types. There needs to be a method > to actually handle C-arrays, and allow them to have classes in QC. > > -George Toledo _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

