Mirek, you're totally missing my point, which is integration with the rest of QC. QC doesn't have a C-array structure type native to it, and if it did, it wouldn't necessarily become "blazingly fast" just because of it. I understand where you're coming from, insofar as utilizing plugins in a way that doesn't necessarily have to interact with anything else.
-GT On Mon, Oct 4, 2010 at 11:23 AM, Mirek Rusin <[email protected]> wrote: > you can skip objc containers all-together and use pure c/c++ to render > directly to opengl > objective-c plugin supports c and c++ of course > to speed things up you can use Accelerate.framework or CUDA.framework > directly from the plugin > > Mirek > > On 4 Oct 2010, at 16:13, George Toledo wrote: > > > I don't know if I think it makes sense of a QCPlugin to handle Obj-C in > QC, because it wouldn't reveal more structure types. There needs to be a > method to actually handle C-arrays, and allow them to have classes in QC. > > > > -George Toledo > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > > http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com > > This email sent to [email protected] > -- George Toledo [email protected] www.georgetoledo.com The information contained in this E-mail and any attachments may be confidential. If you have received this E-mail in error, please notify us immediately by telephone or return E-mail. You should not use or disclose the contents of this E-mail or any of the attachments for any purpose or to any persons.
_______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

