Also, are you using the latest beta v002 movie player? 
http://v002.info/downloads/beta/ ? Test with that as well, its 64 bit complaint 
and uses a background process to pass frames to the foreground UI app (similar 
to QTKitServer), and should not leak.


On Dec 18, 2010, at 9:05 AM, Jens Barth wrote:

> 
>>> our application uses a pbuffer to render a simple movie player composition 
>>> as an opengl texture.
>> 
>> You should seriously consider using an FBO instead of a pbuffer.
> 
> Thanks for the advice! We switched to FBO but the problem remains.
> Furthermore I realized that memory leaks in -[QCImageBuffer(Extensions) 
> cacheRetain:]  also
> when loading the composition in a basic QCView.
> 
>> Supplying some sample code in a radar would also be advisable.
> What part would be necessary?
> 
> 
> Best,
>    JB
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