On Feb 21, 2011, at 21:49:55, Achim Breidenbach wrote:

> Hi Rick,
> 
> with the Google API you can provide those coordinates for a line or a path. 
> Google will draw it for you at the right place. 
> 
> http://code.google.com/apis/maps/documentation/staticmaps/#Paths

The problem with that approach is that I end up loading the image many times, 
as I animate the line growing.

> On problem with the approach drawing the lines by your own is, that you don't 
> know the lat/long rectangle Google is using in its image. So you can't match 
> your path long/lat coordinates with the Google map image easily.

That's okay. I know how to do the map projection, and I think I can figure out 
how to scale it properly. But possibly not.

An alternative would be to write a custom patch to render a web view, and draw 
the line in javascript using the Google Maps API. Bleh.

Hopefully Apple will come out with a native map rendering kit for Cocoa that 
downloads map data and renders it locally. Although, in my case, I want a 
satellite view.

-- 
Rick

> 
> best,
> 
> Achim Breidenbach
> Boinx Software
> 
> On 22.02.2011, at 01:23, Rick Mann wrote:
> 
>> Thanks to Steve Mokris, I now know how to get a Google Map image and render 
>> it.
>> 
>> Now I need to render a line over that image. I have lat & lon that I can 
>> project onto the Google Map segment such that I have x- and y-coordinates 
>> scaled to the image. But how do I draw arbitrary stuff? With each frame, I 
>> need to draw a polyline.
>> 
>> Any suggestions?
>> 
>> Thanks!
>> 
>> -- 
>> Rick
>> 
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