Sync'ed players become essentially one player. An alarmed player needs to be manually unsync'ed if you wish to have it operate without the rest.
some details on the decision here: https://bugs.slimdevices.com/show_bug.cgi?id=8593 -kdf -- kdf ------------------------------------------------------------------------ kdf's Profile: http://forums.slimdevices.com/member.php?userid=7 View this thread: http://forums.slimdevices.com/showthread.php?t=71564 _______________________________________________ Radio mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/radio
