There's a big difference between R/C race cars on a track and R/C tanks
on a battlefield ... the tanks weigh up to 150 pounds and they are
designed to run into and over things without stopping. Throw in the
fact that the operators are within a few yards of them at all times,
with paint balls flying in all directions and you now see the safety issue.
So yes, they don't go 60 mph, but 150 pounds at 10 mph is not something
you want smacking into your ankle or shin. In close quarter battling, a
wrong jog of the joystick can easily send the tank the wrong way and
cause problems. The risk increases as the speed increases and every
operator has an upper limit to their skills. Mind you, we have many
skilled members, some of whom have been operating R/C vehicles for over
25 years (longer than some of our mailing list members have been alive),
but they will be the first to agree that above a certain point, the risk
overtakes the fun.
We rely on personal responsibility to prevent such problems and that has
worked well for 10+ years. When personal responsibility can no longer
be relied upon, no set of rules will be able to maintain the same level
of fun, competition and safety. Battlers are expected to protect their
fellow battlers, regardless of the rules. We've never been shy about
swiftly correcting mistakes when they happen, such as shooting
down-range when people are un-masked or refilling a CO2 bottle
improperly. Safety comes from vigilance, both as individuals and as a
group.
BTW: You say that most race car crashes "were due to contact with other
cars", but not because the operators "lose control". Does that mean
that the operators were usually in total control when they ran their car
into the other one?
On 12/18/2013 12:52 PM, [email protected] wrote:
regarding the speed limits subject...
the concept of these tanks being too fast and the operator losing
control of it seem kinda funny to me, especially since they really
aren't capable of fast speeds. I say this coming from an RC background
that includes a variety of off road gas powered trucks, racing gas
touring cars on prepared tracks, as well as flying RC planes. my gas
touring car was capable of about 65mph in a straight ling and had
handling abilities that allowed amazingly quick turns at speed. ever
while racing with 8-10 other cars on the track did people lose control
more that a rare freak event. more often that not crashes were due to
contact with other cars.
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