Has anyone  been hit by a tank or has been injured?  You are in a battle
zone where tanks are racing around and paintballs are being shot.  You take
appropriate precautions and do your best to protect yourself otherwise get
out of the hobby.  I can sidestep a six mile per hour tank any day of the
week but maybe not the paintballs. There is a percieved risk to this hobby.
 Deal with it.  Doug Smith


On Wed, Dec 18, 2013 at 7:19 PM, Derek Engelhaupt <[email protected]> wrote:

> There are inherent challenges with small vehicles less than 36".  How do
> you fit everything you need in such a small chassis?  With the 1/6th rule
> it allows people to try to fit stuff in a smaller tank like the 21st
> Century Stuart M5 or my original tank destroyer that I planned on building
> - the ASU-85.  There were technical challenges I just couldn't overcome
> with that tank having to do with the way the drive line was built on the
> real tank.  I couldn't replicate it so that it would be durable enough for
> combat.  I do like the 36" rule as in I wouldn't mind if all vehicles had
> to be made to that length.  You could build anything to any size you wanted
> as long as it was 36" long.  I mean even a 36" long Mule is possible to
> build.  The scale would be weird, but it's not like there is a standard
> scale now.  As it stands now being that both the 36" rule or 1/6th scale is
> allowed, it does mean my 21st Century Hummers could compete as supply
> vehicles.  Dropping the 1/6th part would disqualify them.  Same goes for my
> M113.  It's slightly less than 36" in 1/6th scale.  I like 1/6th so that
> all of my tanks are the same scale and if I decide to add props or detail,
> the parts are readily available.  So even though I would adhere to a 36"
> rule, I like that both are an option.
>
> There are tons of tanks and APCs that I would have liked to build if the
> 4/40 rule was available across the board.  As it is, there were many
> designs I passed up due to armor thickness or gun caliber short falls.
>
> From playing World of Tanks, I can positively say that forcing a firing
> delay circuit on the marker would change the game dynamic drastically.  I
> don't think it would be bad though.  It tends to make you rethink your
> tactics.  If you don't want to shoot and wait for a better shot, then go
> for it.  If you want to shoot and take the chance on a hit.  Go for it.
>  That's just tactics and tactics is what this hobby is about.  Just be
> prepared for you opponent to open fire on you after you take your shot.  :)
>  The timing circuit would put more of an equalizer on the faster tanks
> since they couldn't just strafe by and nail your side with 4 shots in one
> pass.  It would lead to longer engagements, but also more thought as to how
> you can approach your enemy for the kill.
>
> In closing, my proposals are this:
>
> 1.  4/40 for all tanks regardless of scale or size
> 2.  frontal exclusion for all
> 3.  standard rate of fire that limits one ball every 1 sec
> 4.  keep the 36" or 1/6th rule
>
> Derek
>
>
> On Wed, Dec 18, 2013 at 5:47 PM, Derek Engelhaupt <[email protected]>wrote:
>
>> Yeah, but most of those were really old Russian tanks.  Mostly Iraqi
>> built T-72s and maybe a few Chinese Type-69s.
>>
>> Derek
>>
>>
>> On Wed, Dec 18, 2013 at 5:00 PM, Frank Pittelli <[email protected]
>> > wrote:
>>
>>> If I'm not mistaken, didn't U.S. tanks already participate in a tank
>>> biathlon against Russian-made tanks ... an event called Desert Storm!
>>>
>>>
>>> On 12/18/2013 2:51 PM, Mike Lyons wrote:
>>>
>>>> Perhaps this is the future of RCTC?
>>>> http://www.youtube.com/watch?v=qL8y8lTjFSQ
>>>>
>>>
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