At 4:51 PM +0000 2/13/06, Dave Addey wrote:

I'm being very careful to double-buffer the individual controls when drawing
control changes to them.  But the problem is the redraw of the window - each
control redraws (without flicker) in turn, but because some canvas controls
are on top of others, the combined redraw is very obviously layered and
looks flickery all the same.

The only way to avoid that is to stop layering canvases on top of each other. Since a canvas is nothing but a rectangular portion of a window in which you can draw, there is very rarely any need to overlap them.

Best,
- Joe

--

Joseph J. Strout
[EMAIL PROTECTED]
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