I have a cross platform application that uses bevelbuttons and I assign
icons with bevelbutton1.icon=picture

On the Mac this works fine (graphics are all PNG files). The icons change as
the code requests and display correctly.

On Windows XP, well, nother story. Sometimes I get an icon, usually about
1/2 of one. I.e. It looks like the icon started from the middle of the
bevelbutton and ³wrapped² around (right to left). So I get a big white bar
in the middle, 1/2 icon on each side of it. I had to add a check to see what
icon was displayed, because if I didn¹t and simply set in the ³same² icon,
it will advance it a few pixels to the left and show it. Looks like a side
scrolling game...:-)

I also have some ³gray² icons that are shown if the bevelbutton can¹t be
used (because I don¹t think WINxp shows dimmed icons yet like the Mac does).
The grey icons don¹t¹ display correctly either.

I searched through the archive but didn¹t find anything. Anyone got any
guesses as to why or if they¹ve noticed the same thing (which would be nice
to know since I wouldn¹t be nuts).

RB2006R4, MacPro 2.6, OS X 10.4.8

Mel

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