You are correct that SL is cross-platform, while the realXtend viewer was
(is?) developed to run on Windows. A few months ago, I worked on getting it
to run on Linux (since for what I wanted realXtend for, that was a must),
and with help from the realXtend team we got pretty far - last I remember, I
could login and walk around, but there were various visual artifacts. I'm
not sure how things have progressed since then, if they've continued or not
(rex people - have you? :)

- Kripken


On Sun, Oct 12, 2008 at 6:18 PM, jordi polo <[EMAIL PROTECTED]> wrote:

>
> I guess all these questions are pretty basic and are mentioned
> everywhere in the docs but haven't find them yet.
>
> What it the relation between Rex server and opensim. Is it a fork? rex
> contributes back to opensim from time to time? Totally unrelated code?
> Will they merge in the future?
>
> And I guess the viewer is a fork from SLviewer. Does it merge changes
> from new SL releases or the code is too different for that?
>
> Why the viewer become Windows-specific? SLviewer is not and Ogre3D is
> not.
>
> Have anyone tried to make it work under Wine (Linux' Windows
> emulator) ?
>
> Roadmap, release schedule anywhere?
>
> >
>

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