> Now I think we continue to develop some features before we want to start to
> maintain builds for Linux/Mac, so I see the cross platform support coming at
> some point in the future.
> Good news is that Kirstenlee from 3DX team is currently making Mac realXtend
> viewer and said that she would try to make a linux build as well, but I
> don't know about her schedules - Klee can you comment on this?

Certainly, once the hardware is in place for all 3 build environments
the intention
is to produce regular snapshot builds for both win32, Mac and Linux ,
then produce
documentation on each build process and provide the build solutions/
sources in such
a way that others can simply download and produce viewers on their
target systems.
As for time frame I anticipate that the mac version will be a few
weeks after windows with linux shortly afterwards
But I hope to have all three flavours available in the not too distant
future.

Regards K


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