questions on the viewer (which I don't think are related to modrex,
but could be):
1) Terrain is able to receive shadows, but if I put objects on a large
plane
of wood, those objects do not put shadows on the plane. Is the terrain
the only object that can receive shadows or is there another setting?
2) In porting a script from Second Life -> OpenSim -> Modrex+OpenSim, it
seems that llParticleSystem is not implemented in rexviewer?
3) Is vertex animation (an OGRE feature documented in:
http://ogre3d.org/docs/manual/manual_78.html supported by the viewer?
-p
--
Paul Fishwick, PhD
Professor and Director, Digital Arts and Sciences Programs
University of Florida
Computer & Information Science and Eng. Dept.
Bldg. CSE, Room 301
P.O. Box 116120
Gainesville, FL 32611
Email: [email protected]
Phone: (352) 392-1414
Fax: (352) 392-1220
Web: http://www.cise.ufl.edu/~fishwick
--~--~---------~--~----~------------~-------~--~----~
this list: http://groups.google.com/group/realxtend
realXtend home page: http://www.realxtend.org/
-~----------~----~----~----~------~----~------~--~---