Sounds very very cool. I can't wait to find out more. :)

Cheers,

On Wed, Mar 25, 2009 at 9:08 AM, Tony Manninen
<[email protected]> wrote:
>
> Facial animation and webcam tracking for realXtend is something LudoCraft is
> working on at the moment. There are some interesting developments, but also
> huge challenges in terms of the work required.
>
> We'll keep you posted as soon as we have some concrete results.
>
> Cheers,
> Tony
>
> LudoCraft Ltd.
> http://www.ludocraft.com
>
>
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On
> Behalf Of ATupper
> Sent: 25. maaliskuuta 2009 7:42
> To: realXtend
> Subject: [realXtend] Re: facial animation
>
>
> Agreed. As a professional animator interested in using the SL/RX
> platform for machinima, I'm somewhat appalled by what currently passes
> for face animation.  As was mentioned on another thread, it would be
> immensely useful to use computer vision software to allow for real-
> time face expression tracking.  Also on the machinima side of things,
> the lack of any real controls over the hands is another sticking
> point.  Its hard to get nuanced performances out of avatars with hands
> which essentially have the articulation level of someone with
> extremely severe arthritis.
>
>
>
> >
>

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