Awesome, now I'll just be over here in the corner trying to remove this foot from my mouth :)
On Mar 25, 3:08 am, "Tony Manninen" <[email protected]> wrote: > Facial animation and webcam tracking for realXtend is something LudoCraft is > working on at the moment. There are some interesting developments, but also > huge challenges in terms of the work required. > > We'll keep you posted as soon as we have some concrete results. > > Cheers, > Tony > > LudoCraft Ltd.http://www.ludocraft.com > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > > Behalf Of ATupper > Sent: 25. maaliskuuta 2009 7:42 > To: realXtend > Subject: [realXtend] Re: facial animation > > Agreed. As a professional animator interested in using the SL/RX > platform for machinima, I'm somewhat appalled by what currently passes > for face animation. As was mentioned on another thread, it would be > immensely useful to use computer vision software to allow for real- > time face expression tracking. Also on the machinima side of things, > the lack of any real controls over the hands is another sticking > point. Its hard to get nuanced performances out of avatars with hands > which essentially have the articulation level of someone with > extremely severe arthritis. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
