Awesome, now I'll just be over here in the corner trying to remove
this foot from my mouth :)

On Mar 25, 3:08 am, "Tony Manninen" <[email protected]>
wrote:
> Facial animation and webcam tracking for realXtend is something LudoCraft is
> working on at the moment. There are some interesting developments, but also
> huge challenges in terms of the work required.
>
> We'll keep you posted as soon as we have some concrete results.
>
> Cheers,
> Tony
>
> LudoCraft Ltd.http://www.ludocraft.com
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On
>
> Behalf Of ATupper
> Sent: 25. maaliskuuta 2009 7:42
> To: realXtend
> Subject: [realXtend] Re: facial animation
>
> Agreed. As a professional animator interested in using the SL/RX
> platform for machinima, I'm somewhat appalled by what currently passes
> for face animation.  As was mentioned on another thread, it would be
> immensely useful to use computer vision software to allow for real-
> time face expression tracking.  Also on the machinima side of things,
> the lack of any real controls over the hands is another sticking
> point.  Its hard to get nuanced performances out of avatars with hands
> which essentially have the articulation level of someone with
> extremely severe arthritis.

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