Agreed. As a professional animator interested in using the SL/RX platform for machinima, I'm somewhat appalled by what currently passes for face animation. As was mentioned on another thread, it would be immensely useful to use computer vision software to allow for real- time face expression tracking. Also on the machinima side of things, the lack of any real controls over the hands is another sticking point. Its hard to get nuanced performances out of avatars with hands which essentially have the articulation level of someone with extremely severe arthritis.
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