Agreed. As a professional animator interested in using the SL/RX
platform for machinima, I'm somewhat appalled by what currently passes
for face animation.  As was mentioned on another thread, it would be
immensely useful to use computer vision software to allow for real-
time face expression tracking.  Also on the machinima side of things,
the lack of any real controls over the hands is another sticking
point.  Its hard to get nuanced performances out of avatars with hands
which essentially have the articulation level of someone with
extremely severe arthritis.

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