This is something I am very interested in as well. It is the thing that has annoyed me from day one in Second Life - the lack of good facial animation.
On Mar 20, 2:19 pm, Paul Fishwick <[email protected]> wrote: > I have seen working examples of skeletal animation, but not facial > animation using the rexviewer. Is this possible? There is a facial > animation > OGRE demo, and we've been planning on doing work on using this > with either speech synthesis or pre-recorded voice. That combined > with the successful facegen capability would be really neat. > -p > > -- > Paul Fishwick, PhD > Professor and Director, Digital Arts and Sciences Programs > University of Florida > Computer & Information Science and Eng. Dept. > Bldg. CSE, Room 301 > P.O. Box 116120 > Gainesville, FL 32611 > Email: [email protected] > Phone: (352) 392-1414 > Fax: (352) 392-1220 > Web:http://www.cise.ufl.edu/~fishwick --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
