This is something I am very interested in as well. It is the thing
that has annoyed me from day one in Second Life - the lack of good
facial animation.

On Mar 20, 2:19 pm, Paul Fishwick <[email protected]> wrote:
>  I have seen working examples of skeletal animation, but not facial
> animation using the rexviewer. Is this possible? There is a facial
> animation
> OGRE demo, and we've been planning on doing work on using this
> with either speech synthesis or pre-recorded voice. That combined
> with the successful facegen capability would be really neat.
> -p
>
> --
> Paul Fishwick, PhD
> Professor and Director, Digital Arts and Sciences Programs
> University of Florida
> Computer & Information Science and Eng. Dept.
> Bldg. CSE, Room 301
> P.O. Box 116120
> Gainesville, FL 32611
> Email: [email protected]
> Phone: (352) 392-1414
> Fax: (352) 392-1220
> Web:http://www.cise.ufl.edu/~fishwick

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