We welcome any contributions at all! Have you tried dropping by on #realxtend or #realxtend-dev on freenode? It might be quiet on the weekends, but picks up quite a bit workdays EET.
Cheers, On Sat, Feb 20, 2010 at 7:20 PM, mojoDallas <[email protected]> wrote: > Hello community. I am a newbie developer wanting to get involved. > Here is a little about me and maybe you can direct me to how I can > best get involved and who I should contact that has common interests > and goals. Thanks So much! > > My Experience: > > I have been around the Metaverse off and on over the last 5 years. > > Second Life: I was very active in Second Life for a couple of years > with a number of avatars. I opened and ran a series of Stores. Did a > lot of content creation associated with Clothes and Costumes. I was an > artist showing some of my digital art at a number of galleries. I ran > art shows. Ran a couple of game shows on a weekly basis at the > Shelter. I am a musician, so, I started performing music in Second > Life, as well. I probably did 50 or so concerts. I was a team captain > for a Relay for Life Team. I did a lot of LSL scripting. I did > machinima which you can see on You Tube. So, in general I immersed my > self on Second Life and then got totally and utterly burned out on it > all and left. The last set of things I wrote was software that would > port models out of Second Life and save them into Blender as > Wavefront .obj models. > > Multiverse: I then spent part of a year playing with the Multiverse > MMORPG software for creating on-line games that are like World of > Warcraft. The Multiverse platform is very new and uses Python, Java > and OGRE which I know how to program in. I get very involved in the > forums and building content and importers to move 3D models into the > Multiverse platform. This included an improved Character Selection > Section and converting 2600 Animations from the Carnegie Mellon > University Human Motion Study Library into BVH format. I had a website > called MINDIES (Metaverse Independent Developers) for a while where I > tried to generate interest in the work I was doing. I extended my > Content Pipeline to move models from Second Life into the Multiverse > product. I also did a lot of documentation in the developer wiki. To > get a better idea at the things I worked on you can see the tutorials > at: > http://update.multiverse.net/wiki/index.php/Special:Contributions/LightninBoySnook > > I stopped working on this as the platform still had a long way to go > before it was marketable and I found that I really didn't want to > create a game, but, I was more interested in 3D modeling and world > creation and hence the move to Poser and Vue. I have spent the last > 18 months just doing digital art in Hexagon, Blender, Poser and Vue. > You can see my gallery at Renderosity at > http://www.renderosity.com/mod/gallery/browse.php?user_id=454346 > or check out some my work at You Tube: > http://www.youtube.com/user/mojoDallas > > I am now ready to move on from this as well. You can only do so many > portraits, architecture vizs and landscapes. I then looked back on > line to see what was going on in the Second Life community and decided > to get up to speed on OpenSim and then came across Realxtend. I would > like to get involved in the content pipeline portion of this project > as it is an area I have spent a lot of time working on and it also > addresses my need for creativity. If anyone has ideas of how to get > involved please let me know. > > Again thanks for taking a look. > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
