We welcome any contributions at all!

Have you tried dropping by on #realxtend or #realxtend-dev on
freenode? It might be quiet on the weekends, but picks up quite a bit
workdays EET.

Cheers,

On Sat, Feb 20, 2010 at 7:20 PM, mojoDallas <[email protected]> wrote:
> Hello community.  I am a newbie developer wanting to get involved.
> Here is a little about me and maybe you can direct me to how I can
> best get involved and who I should contact that has common interests
> and goals.  Thanks So much!
>
> My Experience:
>
> I have been around the Metaverse off and on over the last 5 years.
>
> Second Life:  I was very active in Second Life for a couple of years
> with a number of avatars. I opened and ran a series of Stores. Did a
> lot of content creation associated with Clothes and Costumes. I was an
> artist showing some of my digital art at a number of galleries. I ran
> art shows. Ran a couple of game shows on a weekly basis at the
> Shelter. I am a musician, so, I started performing music in Second
> Life, as well. I probably did 50 or so concerts. I was a team captain
> for a Relay for Life Team. I did a lot of LSL scripting. I did
> machinima which you can see on You Tube. So, in general I immersed my
> self on Second Life and then got totally and utterly burned out on it
> all and left. The last set of things I wrote was software that would
> port models out of Second Life and save them into Blender as
> Wavefront .obj models.
>
> Multiverse:  I then spent part of a year playing with the Multiverse
> MMORPG software for creating on-line games that are like World of
> Warcraft. The Multiverse platform is very new and uses Python, Java
> and OGRE which I know how to program in. I get very involved in the
> forums and building content and importers to move 3D models into the
> Multiverse platform. This included an improved Character Selection
> Section and converting 2600 Animations from the Carnegie Mellon
> University Human Motion Study Library into BVH format. I had a website
> called MINDIES (Metaverse Independent Developers) for a while where I
> tried to generate interest in the work I was doing. I extended my
> Content Pipeline to move models from Second Life into the Multiverse
> product. I also did a lot of documentation in the developer wiki.  To
> get a better idea at the things I worked on you can see the tutorials
> at:  
> http://update.multiverse.net/wiki/index.php/Special:Contributions/LightninBoySnook
>
> I stopped working on this as the platform still had a long way to go
> before it was marketable and I found that I really didn't want to
> create a game, but, I was more interested in 3D modeling and world
> creation and hence the move to Poser and Vue.  I have spent the last
> 18 months just doing digital art in Hexagon, Blender, Poser and Vue.
> You can see my gallery at Renderosity at
> http://www.renderosity.com/mod/gallery/browse.php?user_id=454346
> or check out some my work at You Tube:
> http://www.youtube.com/user/mojoDallas
>
> I am now ready to move on from this as well. You can only do so many
> portraits, architecture vizs and landscapes. I then looked back on
> line to see what was going on in the Second Life community and decided
> to get up to speed on OpenSim and then came across Realxtend. I would
> like to get involved in the content pipeline portion of this project
> as it is an area I have spent a lot of time working on and it also
> addresses my need for creativity. If anyone has ideas of how to get
> involved please let me know.
>
> Again thanks for taking a look.
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

Reply via email to