Object linking is when you make an object child of another object.
When you move the father, it moves the whole objects. (For instance,
if doors are child of a house, when you move the house, the doors
moves too) Needless to say it is very useful :)
To link object, use ctrl + L , to unlink ctrl shift L

But there are some bugs when parenting an object in Realxtend (I think
it is more related to the server, I'm using rexserver 0.5)

So : you parent two object, and it looks to work fine (a door with a
house for instance)
but, you reboot your server
then, the door is still child of the house, but its 3d polygonal mesh
and rex materials are gone !

Did someone else noticed that ? Any idea of how to solve it ? :)

Another little bug (but maybe it is related to opensim and not
realxtend) : when an object is a child of another, the event
collision_start doesn't work anymore (but it works in SL)

Thanks !

Edwige
www.armaghia.fr



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