Object linking is when you make an object child of another object. When you move the father, it moves the whole objects. (For instance, if doors are child of a house, when you move the house, the doors moves too) Needless to say it is very useful :) To link object, use ctrl + L , to unlink ctrl shift L
But there are some bugs when parenting an object in Realxtend (I think it is more related to the server, I'm using rexserver 0.5) So : you parent two object, and it looks to work fine (a door with a house for instance) but, you reboot your server then, the door is still child of the house, but its 3d polygonal mesh and rex materials are gone ! Did someone else noticed that ? Any idea of how to solve it ? :) Another little bug (but maybe it is related to opensim and not realxtend) : when an object is a child of another, the event collision_start doesn't work anymore (but it works in SL) Thanks ! Edwige www.armaghia.fr -- http://groups.google.com/group/realxtend http://www.realxtend.org To unsubscribe from this group, send email to realxtend+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
