Hi,

We had an open ticket about object linking for some time, but I fixed this
issue in beginning of February. The problem was that Rex properties were not
saved for child prims.

About volume collision on child prims I don't know. This might be a bug in
OpenSim and also it might already been fixed.

Cheers,
Mikko

On Thu, Mar 25, 2010 at 11:39 AM, Edwige Lelievre - ENER lab <
[email protected]> wrote:

> Object linking is when you make an object child of another object.
> When you move the father, it moves the whole objects. (For instance,
> if doors are child of a house, when you move the house, the doors
> moves too) Needless to say it is very useful :)
> To link object, use ctrl + L , to unlink ctrl shift L
>
> But there are some bugs when parenting an object in Realxtend (I think
> it is more related to the server, I'm using rexserver 0.5)
>
> So : you parent two object, and it looks to work fine (a door with a
> house for instance)
> but, you reboot your server
> then, the door is still child of the house, but its 3d polygonal mesh
> and rex materials are gone !
>
> Did someone else noticed that ? Any idea of how to solve it ? :)
>
> Another little bug (but maybe it is related to opensim and not
> realxtend) : when an object is a child of another, the event
> collision_start doesn't work anymore (but it works in SL)
>
> Thanks !
>
> Edwige
> www.armaghia.fr
>
>
>
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