Jonne,
Thanks for the help! Thanks to you, I was able to get it running.
I was trying to use the realXtend avatar, but I didn't understand that
it required something outside of the Taiga install. I switched to an
OpenSim avatar and I was able to get in.
After that, the only problem was that the movement keys were not defined
when I first entered the world. Naali would connect and login to the
world fine. I would see the island and the water, but if I pressed any
key, then Naali would crash with a dump.
Through experimentation, I discovered that all of the other controls
were working. I could open the inventory, change the sun, edit the
avatar, etc. And when I looked at Settings > Controls, I noticed that
the Movement keys were not defined. I tried Restore Naali Defaults,
but that had no effect. However, it started working when I manually set
the movement keys to W S A D.
Thanks again! --Shack
On 4/1/2010 5:32 PM, Jonne Nauha wrote:
Hi Shack,
The config wizard doesn't affect the database settings of modrex
(opensim/addon-modules/modrex/config/modrex.ini) I think . The default
is sqlite but you can manually go and edit the database stuff, I
assume thats in the wiki but if not ill add it tomorrow. So what most
likely happened that sqlite initialised correctly on the second try as
you running the wizard again did not affect modrex db settings. Sqlite
is ok for modrex, for rest of the grid mysql is preferred but I dont
see any reason why sqlite would not work for the grid services and
opesim too. Shortly but with older taiga the problem was that
cablebeach code did not live inside opensim, so cb didnt have access
to opesim.data.*.dll:s so mysql was pretty much forced to be used. Now
with ScienceSim (basically new improved cablebeach) all the servers
have access to all of the db helpers. I have not personally tried
running everything on sqlite but it should be technically possible now.
Taiga 0.1 is run in grid mode. This means you do logins to the user
server (that will authenticate you and inform the sim that you are
soon going to be logging in), that is defaulted to 8002. As if you
have run opensim in standalone mode earlier you did the login to
OpenSim port (default 9000). You can access your Taiga 0.1 server with
two kinds of avatars, OpenSim and realXtend. You can create new
opensim accounts in the user server, it's the one of the four consoles
that reads UserServer # (if i remember correctly. Just type "create
user" hit enter and give the info it wants. Now in Naali you add new
avatar in ether, enter the just created accounts firstname, lastname
and password. Add a new server card enter address/ip with port 8002
(if servers are on the same machine just put localhost:8002). You can
also create a realXtend account, there are many places but one that we
host is http://world.evocativi.com just click Register on top and
insert you data. Then you can add similarly a relaXtend avatar card.
For example username = jonnenauha, server
http://world.evocativi.com:10001.
Hope that helps until I get the wiki updated.
Best regards,
Jonne Nauha
realXtend developer
http://www.realxtend.org/
http://www.evocativi.com/
On Thu, Apr 1, 2010 at 11:37 PM, Shack Dougall <[email protected]
<mailto:[email protected]>> wrote:
I just used the config wizard. It's my first time installing
Taiga and it went well.
I had a small problem with OpenSim. The first time that I ran
start.bat, OpenSim had trouble setting up the RexObject database.
Looked like it was going for SQLite instead of MySQL. I re-ran
the config wizard and restarted again and it worked.
But now I'm stuck at the Naali login screen. I skimmed the
Getting Started with Naali wiki. In the past, I've been running
OpenSim standalone with the Second Life viewer. With Naali, I'm
not sure what I need to do to add my Taiga world.
Assume that I took all the defaults in the config wizard. What
ports should I use in the New Avatar (server) and New World (login
url) screens?
This has got to be a faq, so point me to it if the question is
answered somewhere.
Thanks in advance! --Shack
On 4/1/2010 3:56 PM, Jonne Nauha wrote:
I'm sorry for the confusion Alberto. I think I spesifically
asked (the guy who updated the server wikis) to change database
names as they are totally different from the earlier Taiga setup.
I think he just forgot or something as we made the wiki updates
in a small rush due to most of the day went in making the release
:) I have corrected this part now to the wiki. Good thing that
you read my README on the servers as it had the correct db names
:) Btw did you use the wiazard to make the configs? If so what
did you think about it in general?
For everyone: The "Getting Started With Taiga" wiki page should
be quite well up to date with this fix. The "Getting Started With
Naali" wiki page I mostly updated to latest info and took a
couple of screeshots. All potentially outdated data in the Naali
page is marked with a small note. I will personally check both
pages tomorrow and take new screenshots. Please post to the
mailing list if you are having trouble with either release and
well provide help.
Best regards,
Jonne Nauha
realXtend developer
http://www.realxtend.org/
http://www.evocativi.com/
On Thu, Apr 1, 2010 at 10:29 PM, Gustavo Alberto Navarro Bilbao
<[email protected] <mailto:[email protected]>> wrote:
Starting:
I suggest than in the wiki:
http://wiki.realxtend.org/index.php/Getting_Started_with_ScienceSim_Taiga,
to change the indication of the databases to the new ones:
opensim, grid and taigawebdav
If not it could be confused just like it was for me
Alberto
2010/4/1 Gustavo Alberto Navarro Bilbao
<[email protected] <mailto:[email protected]>>
Thank you very much for your work.
Hispagrid members were expecting this release to be
published on our website and encourage our users to do
tests, but unfortunately a fire destroyed yesterday in
Barcelona the servers where we had Hispagrid.(no, no is a
April's fools'prank either)
I will post on our blogs, but do not have as many readers
than in the HG one.
Thanks again for your work and dedication. Dolowing and
to start to test them
Alberto
2010/4/1 Antti Ilomäki <[email protected]
<mailto:[email protected]>>
Fooled you! I bet you thought this would be an April
Fools' prank, but it isn't! The 0.2 version of the
Naali viewer and the 0.1 version of the Taiga server
are now available. There are a lot of exciting new
features we wanted to show you already, although
there's still stabilization work. After this release
we'll focus on updating the documentation and
polishing the current features.
Those of you who haven't compiled the source codes
between the releases should get ready for some major
changes. The most immediately obvious difference is
the new UI. Avatar and world selections are now done
in the new "Ether" interface that makes surfing the
immersive web simpler than before.
It's not just a visual treat either, thanks to the
(rather rudimentary) Mumble integration Naali now
has. For now you have to separately install the
Mumble client to use the in-world spatial voice, but
a better integration is on the way. There are also
multiple improvements to in-world editing and
scripting tools. There's a Mumble-enabled server at
world.realxtend.org:9000
<http://world.realxtend.org:9000> for you to test
(cosmic rays broke the scripts, though, and we're
working on a fix).
Don't forget that you're still looking at an early
version of the Naali viewer and even more so with the
Taiga server. There's a lot you can already do with
the software and we'd like you to give it a shot and
report back, but at this stage bugs and missing
features are to be expected.
With the Taiga 0.1 released we can finally say that
the next-generation realXtend we started working on a
little over a year ago has arrived. Taiga is
basically the good old OpenSimulator plus ModreX
combination (now based on ScienceSim) with the
advanced Cable Beach functionality included. To make
life easier for server admins we have included a GUI
for the management functions.
Now would be a very good time to start reporting and
(even better!) fixing the bugs together with the rest
of the community. Your contributions are greatly
appreciated and as the platform matures we hope to
see more and more interest from developers who wish
to participate in developing realXtend with us. I
hope you will all have as much fun using realXtend as
we've had developing it.
Naali 0.2 Donwload:
http://github.com/realXtend/naali/downloads
Taiga 0.1 Donwload:
http://github.com/realXtend/taiga/downloads
Instructions (under construction, updated shortly):
http://wiki.realxtend.org/index.php/Main_Page#Naali_and_Taiga_releases
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