Jonne, you've really outdone yourself with the new getting started guides!

That's some pretty tireless work there. :)

Cheers,

On Fri, Apr 2, 2010 at 5:45 AM, Jonne Nauha <[email protected]> wrote:
> Wiki Updates
> I have now went through the Getting Started With wiki pages. Had to update
> some out dated information. I also made them nice and shiny with images and
> proper formatting. Modified the wikis main page to make a bit more sense
> also :) On the Naali page I didn't edit the Avatar and Environment editor
> parts, I'll leave those to the original writers to check if information is
> out dated.
> http://wiki.realxtend.org/index.php/Getting_Started_with_Naali
> http://wiki.realxtend.org/index.php/Getting_Started_with_Taiga
>
> To Shack You are having some mysterious issues there. How the bindings
> works, on startup it goes to check your config folder and checks if a custom
> config has been defined. If so it will be used (as your case is when you
> went and defined those movement buttons) other wise it will fallback to
> default bindings. The default bindings are located in
> data/default_bindings.ini and this file never changes, only get read when
> default is needed on startup or you click reset to naali defaults from the
> UI. One possible explanation is that either the file has been tampered with
> to have invalid key values or there is some kind of read/write violation
> going on. The latter would not explain why it gets some default keys and
> others not. Very mysterious indeed, I cant figure quickly what could go
> wrong there but I'm glad you found a fix for this via the UI. I would need
> to replicate your situation to fix the bug, and that might be quite hard as
> I have never crashed like that :) Lets see if others will experience the
> same bug to get more info about it.
> Best regards,
> Jonne Nauha
> realXtend developer
>
> http://www.realxtend.org/
> http://www.evocativi.com/
>
>
> On Fri, Apr 2, 2010 at 5:21 AM, Shack Dougall <[email protected]>
> wrote:
>>
>> Jonne,
>>
>> Thanks for the help!  Thanks to you, I was able to get it running.
>>
>> I was trying to use the realXtend avatar, but I didn't understand that it
>> required something outside of the Taiga install.  I switched to an OpenSim
>> avatar and I was able to get in.
>>
>> After that, the only problem was that the movement keys were not defined
>> when I first entered the world.  Naali would connect and login to the world
>> fine.  I would see the island and the water, but if I pressed any key, then
>> Naali would crash with a dump.
>>
>> Through experimentation, I discovered that all of the other controls were
>> working.  I could open the inventory, change the sun, edit the avatar, etc.
>> And when I looked at Settings > Controls, I noticed that the Movement keys
>> were not defined.   I tried Restore Naali Defaults, but that had no effect.
>> However, it started working when I manually set the movement keys to W S A
>> D.
>>
>> Thanks again!  --Shack
>>
>>
>> On 4/1/2010 5:32 PM, Jonne Nauha wrote:
>>
>> Hi Shack,
>> The config wizard doesn't affect the database settings of modrex
>> (opensim/addon-modules/modrex/config/modrex.ini) I think . The default is
>> sqlite but you can manually go and edit the database stuff, I assume thats
>> in the wiki but if not ill add it tomorrow. So what most likely happened
>> that sqlite initialised correctly on the second try as you running the
>> wizard again did not affect modrex db settings. Sqlite is ok for modrex, for
>> rest of the grid mysql is preferred but I dont see any reason why sqlite
>> would not work for the grid services and opesim too. Shortly but with older
>> taiga the problem was that cablebeach code did not live inside opensim, so
>> cb didnt have access to opesim.data.*.dll:s so mysql was pretty much forced
>> to be used. Now with ScienceSim (basically new improved cablebeach) all the
>> servers have access to all of the db helpers. I have not personally tried
>> running everything on sqlite but it should be technically possible now.
>> Taiga 0.1 is run in grid mode. This means you do logins to the user server
>> (that will authenticate you and inform the sim that you are soon going to be
>> logging in), that is defaulted to 8002. As if you have run opensim in
>> standalone mode earlier you did the login to OpenSim port (default 9000).
>> You can access your Taiga 0.1 server with two kinds of avatars, OpenSim and
>> realXtend. You can create new opensim accounts in the user server, it's the
>> one of the four consoles that reads UserServer # (if i remember correctly.
>> Just type "create user" hit enter and give the info it wants. Now in Naali
>> you add new avatar in ether, enter the just created accounts firstname,
>> lastname and password. Add a new server card enter address/ip with port 8002
>> (if servers are on the same machine just put localhost:8002). You can also
>> create a realXtend account, there are many places but one that we host is
>> http://world.evocativi.com just click Register on top and insert you data.
>> Then you can add similarly a relaXtend avatar card. For example username =
>> jonnenauha, server http://world.evocativi.com:10001.
>> Hope that helps until I get the wiki updated.
>> Best regards,
>> Jonne Nauha
>> realXtend developer
>>
>> http://www.realxtend.org/
>> http://www.evocativi.com/
>>
>>
>> On Thu, Apr 1, 2010 at 11:37 PM, Shack Dougall <[email protected]>
>> wrote:
>>>
>>> I just used the config wizard.  It's my first time installing Taiga and
>>> it went well.
>>>
>>> I had a small problem with OpenSim.  The first time that I ran start.bat,
>>> OpenSim had trouble setting up the RexObject database.  Looked like it was
>>> going for SQLite instead of MySQL.  I re-ran the config wizard and restarted
>>> again and it worked.
>>>
>>> But now I'm stuck at the Naali login screen.  I skimmed the Getting
>>> Started with Naali wiki.  In the past, I've been running OpenSim standalone
>>> with the Second Life viewer.  With Naali, I'm not sure what I need to do to
>>> add my Taiga world.
>>>
>>> Assume that I took all the defaults in the config wizard.  What ports
>>> should I use in the New Avatar (server) and New World (login url) screens?
>>>
>>> This has got to be a faq, so point me to it if the question is answered
>>> somewhere.
>>>
>>> Thanks in advance!  --Shack
>>>
>>> On 4/1/2010 3:56 PM, Jonne Nauha wrote:
>>>
>>> I'm sorry for the confusion Alberto. I think I spesifically asked (the
>>> guy who updated the server wikis) to change database names as they are
>>> totally different from the earlier Taiga setup. I think he just forgot or
>>> something as we made the wiki updates in a small rush due to most of the day
>>> went in making the release :) I have corrected this part now to the wiki.
>>> Good thing that you read my README on the servers as it had the correct db
>>> names :) Btw did you use the wiazard  to make the configs? If so what did
>>> you think about it in general?
>>> For everyone: The "Getting Started With Taiga" wiki page should be quite
>>> well up to date with this fix. The "Getting Started With Naali" wiki page I
>>> mostly updated to latest info and took a couple of screeshots. All
>>> potentially outdated data in the Naali page is marked with a small note. I
>>> will personally check both pages tomorrow and take new screenshots. Please
>>> post to the mailing list if you are having trouble with either release and
>>> well provide help.
>>>
>>> Best regards,
>>> Jonne Nauha
>>> realXtend developer
>>>
>>> http://www.realxtend.org/
>>> http://www.evocativi.com/
>>>
>>>
>>> On Thu, Apr 1, 2010 at 10:29 PM, Gustavo Alberto Navarro Bilbao
>>> <[email protected]> wrote:
>>>>
>>>> Starting:
>>>>
>>>> I suggest than in the wiki:
>>>> http://wiki.realxtend.org/index.php/Getting_Started_with_ScienceSim_Taiga,
>>>> to change the indication of the databases to the new ones: opensim, grid 
>>>> and
>>>> taigawebdav
>>>>
>>>> If not it could be confused just like it was for me
>>>>
>>>> Alberto
>>>>
>>>>
>>>>
>>>> 2010/4/1 Gustavo Alberto Navarro Bilbao <[email protected]>
>>>>>
>>>>> Thank you very much for your work.
>>>>> Hispagrid members were expecting this release to be published on our
>>>>> website and encourage our users to do tests, but unfortunately a fire
>>>>> destroyed yesterday in Barcelona the servers where we had Hispagrid.(no, 
>>>>> no
>>>>> is a April's fools'prank either)
>>>>> I will post on our blogs, but do not have as many readers than in the
>>>>> HG one.
>>>>>
>>>>> Thanks again for your work and dedication. Dolowing and to start to
>>>>> test them
>>>>>
>>>>> Alberto
>>>>>
>>>>> 2010/4/1 Antti Ilomäki <[email protected]>
>>>>>>
>>>>>> Fooled you! I bet you thought this would be an April Fools' prank, but
>>>>>> it isn't! The 0.2 version of the Naali viewer and the 0.1 version of the
>>>>>> Taiga server are now available. There are a lot of exciting new features 
>>>>>> we
>>>>>> wanted to show you already, although there's still stabilization work. 
>>>>>> After
>>>>>> this release we'll focus on updating the documentation and polishing the
>>>>>> current features.
>>>>>>
>>>>>> Those of you who haven't compiled the source codes between the
>>>>>> releases should get ready for some major changes. The most immediately
>>>>>> obvious difference is the new UI. Avatar and world selections are now 
>>>>>> done
>>>>>> in the new "Ether" interface that makes surfing the immersive web simpler
>>>>>> than before.
>>>>>>
>>>>>> It's not just a visual treat either, thanks to the (rather
>>>>>> rudimentary) Mumble integration Naali now has. For now you have to
>>>>>> separately install the Mumble client to use the in-world spatial voice, 
>>>>>> but
>>>>>> a better integration is on the way. There are also multiple improvements 
>>>>>> to
>>>>>> in-world editing and scripting tools. There's a Mumble-enabled server at
>>>>>> world.realxtend.org:9000 for you to test (cosmic rays broke the scripts,
>>>>>> though, and we're working on a fix).
>>>>>>
>>>>>> Don't forget that you're still looking at an early version of the
>>>>>> Naali viewer and even more so with the Taiga server. There's a lot you 
>>>>>> can
>>>>>> already do with the software and we'd like you to give it a shot and 
>>>>>> report
>>>>>> back, but at this stage bugs and missing features are to be expected.
>>>>>> With the Taiga 0.1 released we can finally say that the
>>>>>> next-generation realXtend we started working on a little over a year ago 
>>>>>> has
>>>>>> arrived. Taiga is basically the good old OpenSimulator plus ModreX
>>>>>> combination (now based on ScienceSim) with the advanced Cable Beach
>>>>>> functionality included. To make life easier for server admins we have
>>>>>> included a GUI for the management functions.
>>>>>>
>>>>>> Now would be a very good time to start reporting and (even better!)
>>>>>> fixing the bugs together with the rest of the community. Your 
>>>>>> contributions
>>>>>> are greatly appreciated and as the platform matures we hope to see more 
>>>>>> and
>>>>>> more interest from developers who wish to participate in developing
>>>>>> realXtend with us. I hope you will all have as much fun using realXtend 
>>>>>> as
>>>>>> we've had developing it.
>>>>>>
>>>>>> Naali 0.2 Donwload: http://github.com/realXtend/naali/downloads
>>>>>> Taiga 0.1 Donwload: http://github.com/realXtend/taiga/downloads
>>>>>>
>>>>>> Instructions (under construction, updated shortly):
>>>>>> http://wiki.realxtend.org/index.php/Main_Page#Naali_and_Taiga_releases
>>>>>>
>>>>>> --
>>>>>> http://groups.google.com/group/realxtend
>>>>>> http://www.realxtend.org
>>>>
>>>> --
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>>>> http://www.realxtend.org
>>>
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