Jonne, you've really outdone yourself with the new getting started guides! That's some pretty tireless work there. :)
Cheers, On Fri, Apr 2, 2010 at 5:45 AM, Jonne Nauha <[email protected]> wrote: > Wiki Updates > I have now went through the Getting Started With wiki pages. Had to update > some out dated information. I also made them nice and shiny with images and > proper formatting. Modified the wikis main page to make a bit more sense > also :) On the Naali page I didn't edit the Avatar and Environment editor > parts, I'll leave those to the original writers to check if information is > out dated. > http://wiki.realxtend.org/index.php/Getting_Started_with_Naali > http://wiki.realxtend.org/index.php/Getting_Started_with_Taiga > > To Shack You are having some mysterious issues there. How the bindings > works, on startup it goes to check your config folder and checks if a custom > config has been defined. If so it will be used (as your case is when you > went and defined those movement buttons) other wise it will fallback to > default bindings. The default bindings are located in > data/default_bindings.ini and this file never changes, only get read when > default is needed on startup or you click reset to naali defaults from the > UI. One possible explanation is that either the file has been tampered with > to have invalid key values or there is some kind of read/write violation > going on. The latter would not explain why it gets some default keys and > others not. Very mysterious indeed, I cant figure quickly what could go > wrong there but I'm glad you found a fix for this via the UI. I would need > to replicate your situation to fix the bug, and that might be quite hard as > I have never crashed like that :) Lets see if others will experience the > same bug to get more info about it. > Best regards, > Jonne Nauha > realXtend developer > > http://www.realxtend.org/ > http://www.evocativi.com/ > > > On Fri, Apr 2, 2010 at 5:21 AM, Shack Dougall <[email protected]> > wrote: >> >> Jonne, >> >> Thanks for the help! Thanks to you, I was able to get it running. >> >> I was trying to use the realXtend avatar, but I didn't understand that it >> required something outside of the Taiga install. I switched to an OpenSim >> avatar and I was able to get in. >> >> After that, the only problem was that the movement keys were not defined >> when I first entered the world. Naali would connect and login to the world >> fine. I would see the island and the water, but if I pressed any key, then >> Naali would crash with a dump. >> >> Through experimentation, I discovered that all of the other controls were >> working. I could open the inventory, change the sun, edit the avatar, etc. >> And when I looked at Settings > Controls, I noticed that the Movement keys >> were not defined. I tried Restore Naali Defaults, but that had no effect. >> However, it started working when I manually set the movement keys to W S A >> D. >> >> Thanks again! --Shack >> >> >> On 4/1/2010 5:32 PM, Jonne Nauha wrote: >> >> Hi Shack, >> The config wizard doesn't affect the database settings of modrex >> (opensim/addon-modules/modrex/config/modrex.ini) I think . The default is >> sqlite but you can manually go and edit the database stuff, I assume thats >> in the wiki but if not ill add it tomorrow. So what most likely happened >> that sqlite initialised correctly on the second try as you running the >> wizard again did not affect modrex db settings. Sqlite is ok for modrex, for >> rest of the grid mysql is preferred but I dont see any reason why sqlite >> would not work for the grid services and opesim too. Shortly but with older >> taiga the problem was that cablebeach code did not live inside opensim, so >> cb didnt have access to opesim.data.*.dll:s so mysql was pretty much forced >> to be used. Now with ScienceSim (basically new improved cablebeach) all the >> servers have access to all of the db helpers. I have not personally tried >> running everything on sqlite but it should be technically possible now. >> Taiga 0.1 is run in grid mode. This means you do logins to the user server >> (that will authenticate you and inform the sim that you are soon going to be >> logging in), that is defaulted to 8002. As if you have run opensim in >> standalone mode earlier you did the login to OpenSim port (default 9000). >> You can access your Taiga 0.1 server with two kinds of avatars, OpenSim and >> realXtend. You can create new opensim accounts in the user server, it's the >> one of the four consoles that reads UserServer # (if i remember correctly. >> Just type "create user" hit enter and give the info it wants. Now in Naali >> you add new avatar in ether, enter the just created accounts firstname, >> lastname and password. Add a new server card enter address/ip with port 8002 >> (if servers are on the same machine just put localhost:8002). You can also >> create a realXtend account, there are many places but one that we host is >> http://world.evocativi.com just click Register on top and insert you data. >> Then you can add similarly a relaXtend avatar card. For example username = >> jonnenauha, server http://world.evocativi.com:10001. >> Hope that helps until I get the wiki updated. >> Best regards, >> Jonne Nauha >> realXtend developer >> >> http://www.realxtend.org/ >> http://www.evocativi.com/ >> >> >> On Thu, Apr 1, 2010 at 11:37 PM, Shack Dougall <[email protected]> >> wrote: >>> >>> I just used the config wizard. It's my first time installing Taiga and >>> it went well. >>> >>> I had a small problem with OpenSim. The first time that I ran start.bat, >>> OpenSim had trouble setting up the RexObject database. Looked like it was >>> going for SQLite instead of MySQL. I re-ran the config wizard and restarted >>> again and it worked. >>> >>> But now I'm stuck at the Naali login screen. I skimmed the Getting >>> Started with Naali wiki. In the past, I've been running OpenSim standalone >>> with the Second Life viewer. With Naali, I'm not sure what I need to do to >>> add my Taiga world. >>> >>> Assume that I took all the defaults in the config wizard. What ports >>> should I use in the New Avatar (server) and New World (login url) screens? >>> >>> This has got to be a faq, so point me to it if the question is answered >>> somewhere. >>> >>> Thanks in advance! --Shack >>> >>> On 4/1/2010 3:56 PM, Jonne Nauha wrote: >>> >>> I'm sorry for the confusion Alberto. I think I spesifically asked (the >>> guy who updated the server wikis) to change database names as they are >>> totally different from the earlier Taiga setup. I think he just forgot or >>> something as we made the wiki updates in a small rush due to most of the day >>> went in making the release :) I have corrected this part now to the wiki. >>> Good thing that you read my README on the servers as it had the correct db >>> names :) Btw did you use the wiazard to make the configs? If so what did >>> you think about it in general? >>> For everyone: The "Getting Started With Taiga" wiki page should be quite >>> well up to date with this fix. The "Getting Started With Naali" wiki page I >>> mostly updated to latest info and took a couple of screeshots. All >>> potentially outdated data in the Naali page is marked with a small note. I >>> will personally check both pages tomorrow and take new screenshots. Please >>> post to the mailing list if you are having trouble with either release and >>> well provide help. >>> >>> Best regards, >>> Jonne Nauha >>> realXtend developer >>> >>> http://www.realxtend.org/ >>> http://www.evocativi.com/ >>> >>> >>> On Thu, Apr 1, 2010 at 10:29 PM, Gustavo Alberto Navarro Bilbao >>> <[email protected]> wrote: >>>> >>>> Starting: >>>> >>>> I suggest than in the wiki: >>>> http://wiki.realxtend.org/index.php/Getting_Started_with_ScienceSim_Taiga, >>>> to change the indication of the databases to the new ones: opensim, grid >>>> and >>>> taigawebdav >>>> >>>> If not it could be confused just like it was for me >>>> >>>> Alberto >>>> >>>> >>>> >>>> 2010/4/1 Gustavo Alberto Navarro Bilbao <[email protected]> >>>>> >>>>> Thank you very much for your work. >>>>> Hispagrid members were expecting this release to be published on our >>>>> website and encourage our users to do tests, but unfortunately a fire >>>>> destroyed yesterday in Barcelona the servers where we had Hispagrid.(no, >>>>> no >>>>> is a April's fools'prank either) >>>>> I will post on our blogs, but do not have as many readers than in the >>>>> HG one. >>>>> >>>>> Thanks again for your work and dedication. Dolowing and to start to >>>>> test them >>>>> >>>>> Alberto >>>>> >>>>> 2010/4/1 Antti Ilomäki <[email protected]> >>>>>> >>>>>> Fooled you! I bet you thought this would be an April Fools' prank, but >>>>>> it isn't! The 0.2 version of the Naali viewer and the 0.1 version of the >>>>>> Taiga server are now available. There are a lot of exciting new features >>>>>> we >>>>>> wanted to show you already, although there's still stabilization work. >>>>>> After >>>>>> this release we'll focus on updating the documentation and polishing the >>>>>> current features. >>>>>> >>>>>> Those of you who haven't compiled the source codes between the >>>>>> releases should get ready for some major changes. The most immediately >>>>>> obvious difference is the new UI. Avatar and world selections are now >>>>>> done >>>>>> in the new "Ether" interface that makes surfing the immersive web simpler >>>>>> than before. >>>>>> >>>>>> It's not just a visual treat either, thanks to the (rather >>>>>> rudimentary) Mumble integration Naali now has. For now you have to >>>>>> separately install the Mumble client to use the in-world spatial voice, >>>>>> but >>>>>> a better integration is on the way. There are also multiple improvements >>>>>> to >>>>>> in-world editing and scripting tools. There's a Mumble-enabled server at >>>>>> world.realxtend.org:9000 for you to test (cosmic rays broke the scripts, >>>>>> though, and we're working on a fix). >>>>>> >>>>>> Don't forget that you're still looking at an early version of the >>>>>> Naali viewer and even more so with the Taiga server. There's a lot you >>>>>> can >>>>>> already do with the software and we'd like you to give it a shot and >>>>>> report >>>>>> back, but at this stage bugs and missing features are to be expected. >>>>>> With the Taiga 0.1 released we can finally say that the >>>>>> next-generation realXtend we started working on a little over a year ago >>>>>> has >>>>>> arrived. Taiga is basically the good old OpenSimulator plus ModreX >>>>>> combination (now based on ScienceSim) with the advanced Cable Beach >>>>>> functionality included. To make life easier for server admins we have >>>>>> included a GUI for the management functions. >>>>>> >>>>>> Now would be a very good time to start reporting and (even better!) >>>>>> fixing the bugs together with the rest of the community. Your >>>>>> contributions >>>>>> are greatly appreciated and as the platform matures we hope to see more >>>>>> and >>>>>> more interest from developers who wish to participate in developing >>>>>> realXtend with us. I hope you will all have as much fun using realXtend >>>>>> as >>>>>> we've had developing it. >>>>>> >>>>>> Naali 0.2 Donwload: http://github.com/realXtend/naali/downloads >>>>>> Taiga 0.1 Donwload: http://github.com/realXtend/taiga/downloads >>>>>> >>>>>> Instructions (under construction, updated shortly): >>>>>> http://wiki.realxtend.org/index.php/Main_Page#Naali_and_Taiga_releases >>>>>> >>>>>> -- >>>>>> http://groups.google.com/group/realxtend >>>>>> http://www.realxtend.org >>>> >>>> -- >>>> http://groups.google.com/group/realxtend >>>> http://www.realxtend.org >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org To unsubscribe, reply using "remove me" as the subject.
