I may not be a super developer but I've been around for a while and I have yet to get a version to run without show stoppers. Can we just take some time too stabilize one version?
On Wed, Jul 6, 2011 at 2:33 PM, Bill <[email protected]> wrote: > You have 1.0 working? Could someone please pass me the link to a WORKING! > version? > > > On Wed, Jul 6, 2011 at 2:14 PM, Peter Steinlechner < > [email protected]> wrote: > >> Hi Bill >> >> I havnt tested V2.0 preview yet - got interupted by dinner. >> But I can assure you that the V1.0.x series is working quite fine. >> >> Cheers >> Pedro >> >> >> On Wed, Jul 6, 2011 at 8:04 PM, gfxguru <[email protected]> wrote: >> >>> I'm sorry if I seem a little upset it's just that I've been following >>> the realxtend for I don't know how long and have yet to get a >>> functional platform working at all! >>> >>> On Jul 6, 2:00 pm, Toni Alatalo <[email protected]> wrote: >>> > On Wed, 2011-07-06 at 13:23 -0400, Bill wrote: >>> > > And I'm just a little confused.. This is Tundra 2.0 Preview? I >>> haven't >>> > > been able to get version One to work yet? Has anyone been able to get >>> > > the first version to work because I'm feeling like a true idiot here. >>> > >>> > yes, the 1.* releases work, have been tested by a few hundred people >>> > succesfully. some have had perhaps gfx driver related probs with the >>> > latest 1.0.8, that issue is open yet. >>> > >>> > i was once in a classroom with 30 people seriously using it at once, >>> > none of them knew it previously, that felt a bit scary first .. as they >>> > all knew 3d etc from before and had existing content that were bringing >>> > over from max so were quickly seriously pushing it. went mostly fine. >>> > >>> > new 2 is a preview / proposal that will probably come the main release >>> > later. >>> > >>> > ~Toni >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>> > > On Wed, Jul 6, 2011 at 1:05 PM, Ali Kämäräinen <[email protected] >>> > >>> > > wrote: >>> > > Hi, >>> > >>> > > Currently .txml, .tbin, .scene, and .mesh files are supported >>> > > (+ .material d'n'd applying for meshes that are already >>> > > instantiated in the world). See also >>> > > http://realxtend.org/doxygen/_tundra_documentfiles.html >>> > >>> > > As for bug tracker, either the Google Code or GitHub one can >>> > > be used. Hopefully we'll have only single one in the near >>> > > future. >>> > >>> > > Grey skies, >>> > > Ali Kämäräinen >>> > >>> > > -- >>> > > http://groups.google.com/group/realxtend >>> > > http://www.realxtend.org >>> > >>> > > -- >>> > >http://groups.google.com/group/realxtend >>> > >http://www.realxtend.org >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >>> >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > -- http://groups.google.com/group/realxtend http://www.realxtend.org
