haaaaaa v2!!!!!! yesssss hydrax ans skyx!!!!! hoho let's see that :P
thank you for the hard work all MasterJ On 6 juil, 20:50, Bill <[email protected]> wrote: > Ok I've started the issue que for Tundra > 2.0https://github.com/LudoCraft/Tundra/issues. Here are my issues with 2.0 > > On Wed, Jul 6, 2011 at 2:47 PM, Bill <[email protected]> wrote: > > I may not be a super developer but I've been around for a while and I have > > yet to get a version to run without show stoppers. Can we just take some > > time too stabilize one version? > > > On Wed, Jul 6, 2011 at 2:33 PM, Bill <[email protected]> wrote: > > >> You have 1.0 working? Could someone please pass me the link to a WORKING! > >> version? > > >> On Wed, Jul 6, 2011 at 2:14 PM, Peter Steinlechner < > >> [email protected]> wrote: > > >>> Hi Bill > > >>> I havnt tested V2.0 preview yet - got interupted by dinner. > >>> But I can assure you that the V1.0.x series is working quite fine. > > >>> Cheers > >>> Pedro > > >>> On Wed, Jul 6, 2011 at 8:04 PM, gfxguru <[email protected]> wrote: > > >>>> I'm sorry if I seem a little upset it's just that I've been following > >>>> the realxtend for I don't know how long and have yet to get a > >>>> functional platform working at all! > > >>>> On Jul 6, 2:00 pm, Toni Alatalo <[email protected]> wrote: > >>>> > On Wed, 2011-07-06 at 13:23 -0400, Bill wrote: > >>>> > > And I'm just a little confused.. This is Tundra 2.0 Preview? I > >>>> haven't > >>>> > > been able to get version One to work yet? Has anyone been able to > >>>> get > >>>> > > the first version to work because I'm feeling like a true idiot > >>>> here. > > >>>> > yes, the 1.* releases work, have been tested by a few hundred people > >>>> > succesfully. some have had perhaps gfx driver related probs with the > >>>> > latest 1.0.8, that issue is open yet. > > >>>> > i was once in a classroom with 30 people seriously using it at once, > >>>> > none of them knew it previously, that felt a bit scary first .. as > >>>> they > >>>> > all knew 3d etc from before and had existing content that were > >>>> bringing > >>>> > over from max so were quickly seriously pushing it. went mostly fine. > > >>>> > new 2 is a preview / proposal that will probably come the main release > >>>> > later. > > >>>> > ~Toni > > >>>> > > On Wed, Jul 6, 2011 at 1:05 PM, Ali Kämäräinen < > >>>> [email protected]> > >>>> > > wrote: > >>>> > > Hi, > > >>>> > > Currently .txml, .tbin, .scene, and .mesh files are > >>>> supported > >>>> > > (+ .material d'n'd applying for meshes that are already > >>>> > > instantiated in the world). See also > >>>> > > http://realxtend.org/doxygen/_tundra_documentfiles.html > > >>>> > > As for bug tracker, either the Google Code or GitHub one can > >>>> > > be used. Hopefully we'll have only single one in the near > >>>> > > future. > > >>>> > > Grey skies, > >>>> > > Ali Kämäräinen > > >>>> > > -- > >>>> > > http://groups.google.com/group/realxtend > >>>> > > http://www.realxtend.org > > >>>> > > -- > >>>> > >http://groups.google.com/group/realxtend > >>>> > >http://www.realxtend.org > > >>>> -- > >>>>http://groups.google.com/group/realxtend > >>>>http://www.realxtend.org > > >>> -- > >>>http://groups.google.com/group/realxtend > >>>http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
