haaaaaa v2!!!!!! yesssss
hydrax ans skyx!!!!!

hoho let's see that :P

thank you for the hard work all

MasterJ

On 6 juil, 20:50, Bill <[email protected]> wrote:
> Ok I've started the issue que for Tundra 
> 2.0https://github.com/LudoCraft/Tundra/issues. Here are my issues with 2.0
>
> On Wed, Jul 6, 2011 at 2:47 PM, Bill <[email protected]> wrote:
> > I may not be a super developer but I've been around for a while and I have
> > yet to get a version to run without show stoppers. Can we just take some
> > time too stabilize one version?
>
> > On Wed, Jul 6, 2011 at 2:33 PM, Bill <[email protected]> wrote:
>
> >> You have 1.0 working? Could someone please pass me the link to a WORKING!
> >> version?
>
> >> On Wed, Jul 6, 2011 at 2:14 PM, Peter Steinlechner <
> >> [email protected]> wrote:
>
> >>> Hi Bill
>
> >>> I havnt tested V2.0 preview yet - got interupted by dinner.
> >>> But I can assure you that the V1.0.x series is working quite fine.
>
> >>> Cheers
> >>> Pedro
>
> >>> On Wed, Jul 6, 2011 at 8:04 PM, gfxguru <[email protected]> wrote:
>
> >>>> I'm sorry if I seem a little upset it's just that I've been following
> >>>> the realxtend for I don't know how long and have yet to get a
> >>>> functional platform working at all!
>
> >>>> On Jul 6, 2:00 pm, Toni Alatalo <[email protected]> wrote:
> >>>> > On Wed, 2011-07-06 at 13:23 -0400, Bill wrote:
> >>>> > > And I'm just a little confused.. This is Tundra 2.0 Preview? I
> >>>> haven't
> >>>> > > been able to get version One to work yet? Has anyone been able to
> >>>> get
> >>>> > > the first version to work because I'm feeling like a true idiot
> >>>> here.
>
> >>>> > yes, the 1.* releases work, have been tested by a few hundred people
> >>>> > succesfully. some have had perhaps gfx driver related probs with the
> >>>> > latest 1.0.8, that issue is open yet.
>
> >>>> > i was once in a classroom with 30 people seriously using it at once,
> >>>> > none of them knew it previously, that felt a bit scary first .. as
> >>>> they
> >>>> > all knew 3d etc from before and had existing content that were
> >>>> bringing
> >>>> > over from max so were quickly seriously pushing it. went mostly fine.
>
> >>>> > new 2 is a preview / proposal that will probably come the main release
> >>>> > later.
>
> >>>> > ~Toni
>
> >>>> > > On Wed, Jul 6, 2011 at 1:05 PM, Ali Kämäräinen <
> >>>> [email protected]>
> >>>> > > wrote:
> >>>> > >         Hi,
>
> >>>> > >         Currently .txml, .tbin, .scene, and .mesh files are
> >>>> supported
> >>>> > >         (+ .material d'n'd applying for meshes that are already
> >>>> > >         instantiated in the world). See also
> >>>> > >        http://realxtend.org/doxygen/_tundra_documentfiles.html
>
> >>>> > >         As for bug tracker, either the Google Code or GitHub one can
> >>>> > >         be used. Hopefully we'll have only single one in the near
> >>>> > >         future.
>
> >>>> > >         Grey skies,
> >>>> > >         Ali Kämäräinen
>
> >>>> > >         --
> >>>> > >        http://groups.google.com/group/realxtend
> >>>> > >        http://www.realxtend.org
>
> >>>> > > --
> >>>> > >http://groups.google.com/group/realxtend
> >>>> > >http://www.realxtend.org
>
> >>>> --
> >>>>http://groups.google.com/group/realxtend
> >>>>http://www.realxtend.org
>
> >>>  --
> >>>http://groups.google.com/group/realxtend
> >>>http://www.realxtend.org

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