haaaaa excellent we can add skyx and hydrax in EC_ componement :) for sure i wait impatiently the release for save my work i have played like crazy yesterday and when i have finished i just realise again it was the preview haha. on the way it's work fine and like others says if i drag and drop .txml on the .exe file it's still a black screen window (server) it's just not working. (kinect, wiimote options is possible too? i can't rememver were is the docs for that) )
configuration is : windows vista 64 4go ram laptop full hd nearly 10go hard drive free tundra and related tundra stuff run on external hard drive for save memory (700mb still free). On 7 juil, 05:16, gfxguru <[email protected]> wrote: > Everyone! I must apologize. Yes I do think this is an amazing piece of > work and yes this is why I've been here so long. I feel like a true > idiot for not thinking about Windows admin and folder rights. I just > wish I could have read about this somewhere, sure would have saved me > a bunch of head aches. I have read every blog I could find and > searched up and down for that little piece of information. Thank you, > O and BTW, I've never actually been into second life, I've done my > time but knew that was not the road I wanted to travel. I may ask some > stupid questions, please forgive me for that, yes I may have been in > the wrong mindset but I'm learning. Please bear with me, and thank > you. > > On Jul 6, 10:31 pm, Jonne Nauha <[email protected]> wrote: > > > Ok tundra 2.0 built with Jukkas deps, no problems. Fast to compile and alot > > faster startup than before on both server and client. > > > First played around with the new skyx and hydrax, looks sweet with the > > volumetric clouds: > > > -http://dl.dropbox.com/u/3589544/tundra2.png > > -http://dl.dropbox.com/u/3589544/tundra2_2.png > > -http://dl.dropbox.com/u/3589544/tundra2_3.png > > > After Toni does the code merge to rex repos we can start working on the > > branch. I think it would be a good time to revise our directory structure. > > Also separate the purely core SDK from the more application level stuff. > > This core + app = Tundra client/viewer package that you have been seeing > > with the before Tundra releases. Then we could provide the SDK to people who > > want to use it to their own applications. This is also intended for the > > companies developing rex, like Ludocraft. So they can just pick up the core > > without unneccesary clutter when they start a project and run with it. > > > Directory structure that I would like to see (something like this, well have > > to think more on it). This would be the core repos structure: > > > /src <-- has tundra core sdk sources > > /src-app <-- empty folder that you git clone tundra-app repo that has > > additional modules/ECs/scripts/scenes/assets for the Tundra application we > > provide. > > or you could checkout your companys own app code here. > > /bin <-- just the core sdk needed assets/scripts/things. the > > src-app build process would copy more things into here when needed > > /doc <-- the new dox generator static pages and dirs to generate > > html docs? > > /cmake <-- our cmake related things. Here i would like to see more > > FindSomeLib.cmake more than everything jammed into ConfigurePackages.cmake, > > but we will see. > > CMakeLists.txt <-- this pick up /src and /src-app automatically. If there > > is no code in src-app it simply does nothing there, > > but when checkout is there it has its own cmakelists.txt > > that pick ups from there. > > > Best regards, > > Jonne Nauha > > Adminotech developer > > > On Thu, Jul 7, 2011 at 3:02 AM, Peter Steinlechner > > <[email protected]>wrote: > > > > idk - but I think Bill just has some other expectations about Tundra - > > > maybe too much Second Life mindset without taking into account that Linden > > > Labs must have spent 30 - 50 man years before even going online in 2003 > > > (and > > > it still runs quite shaky) > > > All I can say about the realXtend dev team is that they do an amazing job > > > and deserve my full respect. > > > > On Wed, Jul 6, 2011 at 11:58 PM, limes <[email protected]> wrote: > > > >> Bill wrote: > > >> > Ok I've started the issue que for Tundra 2.0 > > >> >https://github.com/LudoCraft/Tundra/issues. Here are my issues with > > >> 2.0 > > >> > > I may not be a super developer but I've been around for a while and I > > >> have > > >> > > yet to get a has version to run without show stoppers. Can we just > > >> take some > > > >> > > time too stabilize one version? > > > >> > >> You have 1.0 working? Could someone please pass me the link to a > > >> WORKING! > > >> > >> version? > > > >> > >>>> I'm sorry if I seem a little upset it's just that I've been > > >> following > > >> > >>>> the realxtend for I don't know how long and have yet to get a > > >> > >>>> functional platform working at all! > > > >> > >>>> > > And I'm just a little confused.. This is Tundra 2.0 Preview? I > > >> > >>>> haven't > > >> > >>>> > > been able to get version One to work yet? Has anyone been able > > >> to > > >> > >>>> get > > >> > >>>> > > the first version to work because I'm feeling like a true > > >> > >>>> > > idiot > > >> > >>>> here. > > > >> Ive seen alot, but this is perhaps the retardest reply to an open > > >> source development. What do you expect? By subscribing to a mailing > > >> list youd have a birthright to make demands on what people other > > >> people build on their free time? you are not feeling like an idiot, > > >> you're also acting like one. They say it's called a preview, and not > > >> stable. Do you think it means something? It's open source, get the > > >> code and start stabilizing one version. I'm sure they want your fixes, > > >> can you do it? > > > >> I installed it and cannot also drag and drop, but it is simple because > > >> you can't write to program files unless you run as administrator and > > >> as guru you should know that. Build a scene to your documents dir and > > >> it's all great. I also see the erors and warnings but they probably > > >> know about that one as well. Everything works ok even with them so > > >> they probably dont mean anything. > > > >> Peace > > > >> -- > > >>http://groups.google.com/group/realxtend > > >>http://www.realxtend.org > > > > -- > > >http://groups.google.com/group/realxtend > > >http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
