On Fri, 2011-07-15 at 04:03 -0700, ilikia wrote:
> By the way, there seems to be no PythonQt at all in Tundra2... More or
> less all I do in  1.* is based on that... Seems like  I'm going to
> have to start from scratch.

No it's not going anywhere, is just not included in Jukka's build.
Nothing with respect to that has changed basically, Tundra is still a qt
app and PythonQt works normally with it if you need it.

Naali/Tundra specific non-qt things, like the core 3d math, takes that
porting that was mentioned in the other post, but the qt stuff works the
same.

~Toni


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