Hii all,

var entityNameToFind = "UrbanFemale.";

function ShowAnimation()
{
    var objectToAnimate = scene.GetEntityByName(entityNameToFind);
    console.LogInfo("Hey great, I found " + entityNameToFind +" Starting
animation");
var availableAnims =
objectToAnimate.animationcontroller.GetAvailableAnimations();
console.LogInfo(availableAnims);
}
else
{
       console.LogWarning("Entity " + entityNameToFind + " was not found or
animation controller component is not there! Trying again in 1 second.");
        frame.DelayedExecute(1.0).Triggered.connect(StartAnimation);
    }
}

// Only run on client. One time animation enabling.
if (!server.IsRunning() && !framework.IsHeadless())
{
    StartAnimation();
}

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