Not exactly a RIFE's unique features, thou. The same thing can be achieved using something like Sitemesh. Sure, it's nice that we can do this with RIFE, but this is not one of it's unique strengths.
Right, I've had several people say that they just use SiteMesh for this.
The "selling points" of RIFE's templating engine are, in my opinion: * Complete absence of logic * Simplicity And to tell you the truth, even these are a hard sell.
Yup, that's exactly my problem since you only 'get' their benefit once you start using them. Otherwise they're just a bunch of buzzwords.
The complete lack of logic in RIFE's template is very nice from a design point of view, but it takes some time to get used to. Things like iteration,
*nod* I think that's the main problem. People try to look for points of familiarity to apply what they already know and they can't find any. On top of that, there's a weird tag syntax! ;-)
that you take for granted in other template languages, have to be done in java code in RIFE. While this actually gives the programmer an exciting opportunity to do complex data transformations and other operations *inside* the iteration (something hard to achieve in other template languages), it also makes the common case (simple iteration over a bunch of ready-to-display objects) somewhat harder.
I agree that this is actually tedious and a shortcoming. I'd love to think of something that would fit well with RIFE's ideals and still make simple iteration user-friendly and intuitive.
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