5% is way too high. .5% to about 2% is about the range. 2.5% is really 
noticeable. 

The point of the technique is to make a competitor playing your music to sound 
sluggish to button pushers.

Sent from my iPhone

On Nov 23, 2014, at 9:34 PM, "Lorne Tyndale" <ltynd...@tyndaleweb.com> wrote:

> Hi,
> 
> If you run rddbcheck after you change your audio file, it'll go through
> and fix the cart/cut lengths in the database, based on the actual
> lengths of the audio tracks (I just did a quick test on a test file /
> machine I have running an audio file through SOX and speeding it up 5%).
> 
> However as you point out this won't fix any segue / talk time / hooks /
> other markers there.
> 
> But for me I'm putting it to my backup.  Even at only 5%, the Dire
> Straights track I picked as a test just does not sound right.
> 
> Another suggestion that I have - when you make a backup of your
> /var/snd, also grab a backup of your database.
> 
> 
> 
> 
> 
>> Hi,
>> 
>> Beware that if you are applying this to an existing library; there are 
>> cart lengths/average_lengths in the CARTS table and I'm pretty sure cut 
>> lengths in the CUT table.
>> 
>> It would also throw off any segue/talk time/hook/cut start/end markers 
>> you had put in.
>> 
>> Should be possible to script a 5% increase and adjust markers 
>> accordingly rather than manually changing everything.
>> 
>> On 2014-11-23 20:50, Lorne Tyndale wrote:
>>>>  I think the answer in this case is clear: pitch alteration belongs 
>>>> in the production room, not the air chain.
>>> 
>>> I tend to agree with this too.
>>> 
>>> Another option that I could point out - which essentially would be 
>>> the
>>> same as doing the alteration in production only without the human
>>> element involved (thus automating the process for those with large
>>> libraries).  With a few MySQL queries and some scripting it would be
>>> possible to generate a list of the audio file names in /var/snd for
>>> which audio pitch speedup is desired.  Then - make a backup of 
>>> /var/snd
>>> (so you'll still have the original) and write a script to use SOX to
>>> automate the modifying / pitch speed up of any audio tracks you want 
>>> to
>>> perform that effect on and have that script put the new versions of 
>>> the
>>> files in /var/snd (make sure they have the same file name as the old
>>> file name).  This should have a similar end-effect of modifying each 
>>> one
>>> in something like Audacity, without the need to sit there and go into
>>> each file.
>>> 
>>> Writing such code should be relatively trivial and potentially 
>>> provide
>>> the desired result.  Since it would not modify any of the Rivendell
>>> source code it would be unlikely to break anything.  And going back 
>>> to
>>> the original would simply be a matter of restoring the needed files 
>>> from
>>> backup.
>>> 
>>> Of course without someone listening to each track (as you would when
>>> editing each one) you'd lose the human ability to make sure  things
>>> still sound good.
>>> 
>>> 
>>> _______________________________________________
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>>> Rivendell-dev@lists.rivendellaudio.org
>>> http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev
>> 
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