yeah if you could float it my way, i'd like to incorportate it and update my olc. thanx
Spree --- Tom Whiting <[EMAIL PROTECTED]> wrote: > All I've got to say is this: > That's ALL OLC2. Why bother rewriting your own code > for it, eh? > I agree with the others that have said that OLC2 > separates files > LOGICALLY. > For example, instead of merc.h being loaded down > with crap, it should be > split up into structs.h, chardata.h, etc. Why? > Easier to navigate around > in, easier to work around in, MUCH easier to work > with a 500 line file > than a 2-3k line (or better) file. Hell, some > editors take longer to > read a file that's LONGER. > As far as who's copying who, I won't even go there, > though your own > editor suggests where the roots of it came from > (olc, NOT written from > scratch). > > Speaking of Olc2, someone floating around on this > list mentioned they > had a translated version (from spanish to English). > If that person would > send me a copy of that, I'll see what I can do to > get Object and Room > Progs ported into that for stock rom and put it on > the snippet site. > > TJW: Head Tech, Dreamless Realms Mud > Mud: http://drealms.kyndig.com > Snippets: http://drealms.kyndig.com/snippets > The OLC2 Pages : http://olc.kyndig.com > > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom __________________________________________________ Do You Yahoo!? Yahoo! Sports - live college hoops coverage http://sports.yahoo.com/

