Well I was concidiering the 1000 loaded mobs that are sitting in all those 1000s of unused rooms *snickers* I know all a big waste of memory. But I try to think as I add to how much more I'm using :P
----- Original Message ----- From: "Chad Simmons" <[EMAIL PROTECTED]> To: "Dale Kingston" <[EMAIL PROTECTED]> Cc: <[email protected]> Sent: Monday, October 13, 2003 6:26 PM Subject: Re: Charmed Monsters and Interpert > > --- Dale Kingston <[EMAIL PROTECTED]> wrote: > > But keep in mind, if you give your mobs a command buffer. You are going to > > use a little bit more memory. Which isn't a problem, but I try to be > > concervative with memory. A bare pointer may only take 4 bytes. But multiply > > that by 1000 mobs, and that 4 bytes isn't so small. > > That's assuming you need to have all 1000 mobs in memory at once, or that > memory is at a premium on the system this program is running on. I assume > neither. ;p I prefer to develop a robust, easily maintainable logic structure. > Then after that's been done I go back and test the performance and determine > where things can/should be better optimized. > > ~Kender > > ===== > -----BEGIN GEEK CODE BLOCK----- > Version 3.1 > GCS/L/C/O d-(+) s++: a-- C+++$>++++ UBLS++++$ > P+++(--)$ L+++>++++ E--- W+>++$ N !o K? w(--) !O > M- !V PS+ PE(++) Y+ PGP->+ t+ 5 X+() R(+) tv+@ > b++(+++) !DI+++ D G(-) e>+++$ h---() r+++ y+++ > ------END GEEK CODE BLOCK------ > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

