Well I was concidiering the 1000 loaded mobs that are sitting in all those
1000s of unused rooms *snickers* I know all a big waste of memory. But I try
to think as I add to how much more I'm using :P

----- Original Message ----- 
From: "Chad Simmons" <[EMAIL PROTECTED]>
To: "Dale Kingston" <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Monday, October 13, 2003 6:26 PM
Subject: Re: Charmed Monsters and Interpert


>
> --- Dale Kingston <[EMAIL PROTECTED]> wrote:
> > But keep in mind, if you give your mobs a command buffer. You are going
to
> > use a little bit more memory. Which isn't a problem, but I try to be
> > concervative with memory. A bare pointer may only take 4 bytes. But
multiply
> > that by 1000 mobs, and that 4 bytes isn't so small.
>
> That's assuming you need to have all 1000 mobs in memory at once, or that
> memory is at a premium on the system this program is running on. I assume
> neither. ;p I prefer to develop a robust, easily maintainable logic
structure.
> Then after that's been done I go back and test the performance and
determine
> where things can/should be better optimized.
>
> ~Kender
>
> =====
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