Hello Thorsten,
I'd like to talk a bit about loading / editing / restoring shortcuts.
I will assume will extend the current setup you coded. Use the model for other
Windows (eg Matrix Editor, Notation Editor)
Currently we are saving shortcuts in QSettings under "shortcuts"
This works fine for one window, but we need to devise a way to keep each
windows setting in separate.
We also need a way to restore the defaults.
There are several ways we could do this, but here is one approach.
* Instead of load / save / edit shortcuts we could have just a single "edit
shortcuts" item in the Edit pull down menu.
- Save shortcuts could be removed. Pressing OK in the shortcut editor would
save to the configuration and update the shortcuts.
Also we could add a restore default button to load the defaults for the window.
- Load Shortcuts could be removed as well.
Any custom shortcuts could be loaded when the window first opens. We do the
same kind of thing with Window Geometry.
* Managing shortcuts in QSettings
Create a new configuration group in /src/misc/ConfigGroups.cpp
const char* const ShortcutsConfigGroup = "Shortcuts/"; // as an example
If we load the custom shortcuts when a window is created, we could do this from
the createGUI() call which typically creates all of the menus, shortcuts, etc.
createGUI() is passed the name of a .rc file (eg "matrix.rc"
Shortcuts for matrix view could be stored as "Shortcuts/matrix.rc"
The default shortcuts could be stored as "Shortcuts/matrix.rc/Defaults"
How we populated the "Shortcuts/matrix.rc/Defaults" is up for debate. Finding
an efficient way to do may take some skill.
...
Well, there is my thoughts thus far.
Let me know what you think.
Sincerely,
Julie S.
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