Lorenzo Sutton wrote:

> Once upon a time I really got into cinelerra, then it got harder and
> harder to compile it as well as to import/export so I moved to kdenlive
> (with a bit of Openshot here and there). The nice thing about kdelive is
> that it seems to 'just' work (the drawback is that you need to install
> half of KDE and that sucks if it's not your DE).
> I tend to prefer video editors with tracks, maybe because I'm more used
> to music software. Recently I tried Shotcut, and it looks like a good
> compromise between simple interface and controls, decent presets and
> usability.
> One last note, on Linux I think if you want to do video editing it's
> good to always have an ffmpeg installation around for conversion etc. ;)
> My two cents.
> Lorenzo

One thing I really like about both Cinelerra and Blender is they allow one
to use clusters of Linux boxen so one can really throw alot of "grunt" at
rendering.  Totally agree about the use of ffmpeg for various conversions,
especially if one's source material has various resolutions, formats, and
frame rates.

All Linux video editors (and ffmpeg) can benefit mightily from having GPU
subsystem with several thousand cores with the proprietary AMD/ATI or
NVidia drivers installed along with their corresponding OpenGL and OpenCL
libraries and routines.

My friends tell me Blender can do anything, except apparently be easy for
me to learn how to use ;-)  Blender rendering services on remote "cloud"
supercomputers is also readily available if you have the Internet speeds
to use them (we don't in Australia with its aged copper twisted pair

Hope this helpful.


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