> >all peers must use the same emulator version,
>
> Are you saying a complete emulator memory/register dump is send to all
peers ? so any fancy
> random code routinee wil not be random ?

No complete dump! You just need to start with the same emulator.exe file,
the same ROM files, and DSK/TAP file. Then you send keys (+ additional I/O
input, if it's random). That's all you need to handle.

Sam doesn't have any ability of real random number generation. It's never
random. All pseudo-random numbers are generated from register values, which
are always all the same, except I/O input. So I/O is the only thing you need
to store.



-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Edwin Blink
Sent: Monday, January 03, 2005 4:00 AM
To: [email protected]
Subject: Re: Multiplayer Sam



----- Original Message -----
From: Aley Keprt <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, January 03, 2005 3:49 AM
Subject: Re: Multiplayer Sam



>all peers must use the same emulator version,

Are you saying a complete emulator memory/register dump is send to all peers
? so any fancy random code routinee wil not be random ?

Edwin




Reply via email to