> >all peers must use the same emulator version, > > Are you saying a complete emulator memory/register dump is send to all peers ? so any fancy > random code routinee wil not be random ?
No complete dump! You just need to start with the same emulator.exe file, the same ROM files, and DSK/TAP file. Then you send keys (+ additional I/O input, if it's random). That's all you need to handle. Sam doesn't have any ability of real random number generation. It's never random. All pseudo-random numbers are generated from register values, which are always all the same, except I/O input. So I/O is the only thing you need to store. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edwin Blink Sent: Monday, January 03, 2005 4:00 AM To: [email protected] Subject: Re: Multiplayer Sam ----- Original Message ----- From: Aley Keprt <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, January 03, 2005 3:49 AM Subject: Re: Multiplayer Sam >all peers must use the same emulator version, Are you saying a complete emulator memory/register dump is send to all peers ? so any fancy random code routinee wil not be random ? Edwin

