Follow-up Comment #6, task #8917 (project administration): I contacted Simon about wadinfo-builder.pl, and he agreed to relicensing it under the modified BSD license the rest of the project is in. This is fixed in my git repository.
PLAYPAL is the palette used by Doom engine games and is included in the WAD files (http://doom.wikia.com/wiki/PLAYPAL); it is there to generate a palette dynamically for Freedoom. If the license is a problem, I could most likely get the license changed, or rewrite code to generate the palette from scratch if necessary. However, only its output is genuinely used by Freedoom, and the output is not covered by the GNU GPL; I believe there's an article on GNU.org about that issue, but I cannot find it. I noticed a dependency I had not noticed before. It depends on ImageMagick (or compatible), which is licensed under a custom license they proclaim is GPL-compatible: http://www.imagemagick.org/script/license.php Pbmplus has a custom license which DeuTex borrows from. It seems to be basically the X11 License without the warranty disclaimer: http://www.acme.com/software/pbmplus/ The author of MAP31 is thanking a whole bunch of projects that are really irrelevant to the building of the map itself (Duke3D, Build engine, GCC, DJGPP, MS-DOS, (GNU/)Linux, Windows? Why?). These maps are likely to be entirely replaced as things are currently being planned anyhow... _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/task/?8917> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
