On 10/27/10 19:06, Daniel Karlsson wrote:

Hi!

> Browsing through the source, I found a code snippet which appears to
> remove annotations for "dead" games. This might be why Scid is not
> adding annotations in your game.
>
> analysis.tcl:
>          # if the game is dead, and the score continues to go down,
> don't add any comment
>          if { $prevscore > $::informant("++-") && $tomove == "white" || \
>                      $prevscore < [expr 0.0 - $::informant("++-") ] &&
> $tomove == "black" } {
>              set isBlunder 0
>          }
>
> You could try changing Options > Game Information > Configure Informant
> Values and increase the threshold for The game is considered won "++-".

In Matthews given example this should of course be the source of 
trouble. I wonder, however if it is sensible, given the fact that Scid 
will not stop the analysis as such, but keep on. All the above does is 
hindering Scid on telling the results.

Plus: in Matthews case he can't work around it easily as the dialogue 
allows only up to 9.9 pawns to be defined for a won game. However, he's 
up 25 or the like already several moves earlier.

Should we therefore remove this condition to help more average players? 
Any opinions?

cu
Alexander

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