On 11/07/10 14:13, Milan Zamazal wrote:

Hi!

>      AW>  I think it was always like now and you had to press the store
>      AW>  button.
>
>      PG>  Not exactly.
>
> And additionally the current help says:
>
>    You can edit comments by typing in the text area provided and using
>    the Clear, Revert and Store buttons. You do not need to press the
>    Store button to update a comment; it is automatically updated whenever
>    you move to another position in the game.

Well I admit my memory ...

>      AW>  Can we bind an action to "loose focus" of a window to solve
>      AW>  this?  Something like
>
>      AW>  bind $w<FocusOut>
>
> If auto-storing is not enabled and the comment is changed then a popup
> dialog Store/Discard/Continue should be shown.
>
>      AW>  Is it sensible to autostore each comment?
>
> For me yes, but:
>
>      PG>  It used to auto-store changes but this had bad side effects. I
>      PG>  think a trace of this can be found in the changelog.
>
> I couldn't find the corresponding ChangeLog entries, can you remember
> some examples of the problems?

3.6.10 says:

- fixed a bug where if variations exist at current move and the comment 
editor was opened, the comment was propagated to all moves (this bug did 
not exist in Scid 3.6.1 !)

3.6.20 says:

- When in a variation, left arrow no longer exits the variation (z key 
must be pressed to leave variation). That way it is possible to enter a 
comment at the beginning of a line (before the first move). Good side 
effect : this fixes a bug when a comment will be duplicated if entered 
at first move of a line and the back button is pressed while comment 
editor is opened.

Now I have to admit, I do not understand both comments and if 3.6.20 
alos fixes the autostore. Pascal: do you know what you did here and why/how?

cu
Alexander

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