pgeorges, środa, 14 lutego 2007: >Yes this sounds really interesting. The Mate exercises I released are >all from real OTB games. They are automatically generated by an app I >wrote in Java that searches for games that ended by a mate and find the >latest move that turned the position to a forced mate in N moves What about tactical database? Was it generated somehow by your app or is it from other sources?
>If you want, we can work on that subject (blunder finder) and make >something that can feed both ChessX and Scid. If you look at the >"tactical game" feature it is not far from what you're looking for : >when the player blunders, he gets a red warning, so we can call it a >"blunder finder". Finding blunders is not so difficult, it requires just checking if best move is evaluated much higher than the move played. I am rather interested in finding tactical exercises. You can have a look at Chess Tactics Server (http://chess.emrald.net) to see what I mean. >PS : When you say "simple mates are probably too easy for my coaching >purposes", I personaly think mate in 2/3 moves are perfect for coaching >with kids or even adults (if this is your intention). Remember Polgar's >father training method. It obviously depends on the level of your students. -- Michal Rudolf ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users