pgeorges, środa, 14 lutego 2007: >Usually you can find PGN files with tactical exercises on the net rather >easily. >For example : >http://www.chessville.com/instruction/POW/instr_weekly_problem_archive.htm It is easy to find some examples, but not that much. And PGNs with solutions are even more rare.
>There are 2 parameters when finding a blunder, which are difficult to >set up : >- the time to spend checking for the blunder (a move may look sound if >your engine uses 10 seconds and a disaster after 30 sec) This rather depends on what you are trying to find. For analyzing your games you may use more time (but for such purpose, blunder finder is not that important at all), for finding some tactical exercises blunder finder may not appropriate. >- the threshold of the blunder (is a score decreasing by 0.5 a blunder ?) Obviously, the threshold depends on your level of play. -- Michal Rudolf ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Scid-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/scid-users
