2008/8/14 Alexander Wagner <[EMAIL PROTECTED]>
> Jepp. But they will also all show up for analysis ;) As I'm
> at it, if one analyses with several engines its sometimes
> hard to predict which is engine 1 and which is engine 2 if I
> fire it up by the keyboard. I think (maybe others have
> another opinion here) it would be easier if I could set one
> engine as my primary analysis engine and another one as the
> second engine.
>
Yes : currently first and second engines depend on the list of engines that
is sorted following user criteria (date, name, ...). So this list changes
and when pressing F2 you are never sure of which engine will be launched.
So it is sufficient to add two checkboxes in configuration dialog (set as
1st engine, set as 2nd engine).
Volunteers ?
>
>
> It is more straightforward than an other menu for global ELO setting. You
>> use directly pre-set engines.
>>
>
> I thought more about a check button (Limit Strength) and a
> slider for the value in the serious game dialogue. Similar
> to the dialogue you have for tactical games against Phalanx.
This is what I coded first, then I noticed I did not know the values min and
max for UCI_Elo. For that you need to launch the engine, parse its output
after the uci command ... Current code was far simpler to write.
Pascal
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