Hello Fulvio, you are right, pre move comments make sense only in certain situations. In a normal case without variations you cannot even decide whether a comment is a pre- or post move one. But I can make my point more obvious:
1. e4 d6 2. d4 Nf6 3. Nc3 g6 {This is a bad move because there are a lot of better alternatives} (3... e5 {is the most solid one} 4. Nf3) ({also playable is} 3... c6 4. f4) {All these variations show that g6 is not the best. Let see how White can make use of it.} 4. f4 * All these comments make sense and lose their sense if they are moved to a different location. So there are three events where a pre move comment can be useful and where they can be identified easily: - before move one - at the beginning of a variation - after the end of a variation. Maybe I have missed another one... Gerd ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551&iu=/4140 _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users