On 11/26/2015 10:06 PM, Jens Hoffmann wrote:
> So could someone please paste some PGN example that can't be imported in
> SCID without information loss right now?

In the old days (once long ago) the comment editor "cursor" could be
"before" and "after" the current move. So creating something like

{ The game starts } 1. e4 ( { Hm, I would have expected } 1. c4 { from
this guy } )

was perfectly possible. And importing this stuff should simply work as
expected, I would say.

>
>
>
> Than you.
> Jens
>
>
>
>
> On 11/26/2015 09:50 PM, Gerd Lorscheid wrote:
>>      Hello,
>>
>> problem is not what SCID should allow. You want to import commented games
>> from other formats and they allow it.
>> It is not so clear what the PGN-Standard says about comments. But its de
>> facto standard allows comments before and after moves. So when it is used in
>> games information is lost during import to SCID.
>>
>>      Gerd
>>
>> -----Ursprüngliche Nachricht-----
>> Von: Jens Hoffmann [mailto:xmc...@gmail.com] 
>> Gesendet: Donnerstag, 26. November 2015 21:08
>> An: scid-users@lists.sourceforge.net
>> Betreff: Re: [Scid-users] reply
>>
>>
>> On 11/26/2015 08:20 PM, pwatt...@gmail.com wrote:
>>> Sure.  It allows for more natural language annotation.  Something like:
>>>
>>> "The more direct 13.dxc5 dxc5 14.Qd3?! leaves the queen-side pawns 
>>> much more vulnerable."
>>>
>>
>> Okay, I got your point. From a developers point of perspective I am not much
>> in favour to implement this feature. The comment editor would need sort of
>> two text-input boxes and the notation must be somehow reorganized supporting
>> visually comments that are meant to be "natural language".
>>
>>
>> Scrolling through some chess books I can't even find a single example for
>> your use case. So it seems to be quite common to annotate behind a move, at
>> least in chess books.
>>
>>
>> My impression is that, yes, you gain more flexibility. Being able to note
>> down comments even in natural language would be nice. But that gain is not
>> worth the effort to reorganize the comment editor, the notation window and
>> adding more complexity to the backend.
>>
>>
>>
>> Though I would be interested to see how other chess software integrates this
>> feature.
>>
>>
>>
>>
>> Jens
>>
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Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs.
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