Thanks for the effort. For the time it's only released by you, I have a problem with the fact it's not clearly stated it's a fork/different branch from official/previous releases. You've chosen your own numbering (2.201) and to keep the original name, so for outside/distribution people it looks like just a normal upgrade (I already got that echo from Mandriva). If there are any problems with your releases in stable distributions, I would not like to be associated with these problems, and for that I'd appreciate a naming change, I think "ported to CPAN" is probably not enough. I think the most simple would be to not do releases, leaving me some (reasonable amount of) time so that we try to agree on a common codebase and acceptable planning for the future. By reasonable time, I can offer a serious review of your branch this week already and then some more work if needed in the following weeks. By acceptable planning, I think that everything which you'd plan to do which wouldn't hurt our original view of the game (including its stability for example) would be totally fine (for example, your refactoring plans); since we didn't plan many more developments and it's open source, it's normal others people could improve the software if they want to do; however, my only limit would be if you chose to implement things I'm strongly against to see in FB, then I'd ask for a name change.
On Mon, May 3, 2010 at 5:24 AM, Kartik Thakore <thakore.kar...@gmail.com> wrote: > Hi Guillaume, > > We recently upload Frozen Bubble 2.201 to CPAN. You can see it here: > > http://search.cpan.org/~kthakore/Games-FrozenBubble-2.201/lib/Games/FrozenBubble.pm > > Please review let us know if we are missing anything in it. Currently > everything works in Linux/BSD. Everything but the server works on Windows. > And Mac is untested. > > Regards, > Kartik Thakore > -- Guillaume Cottenceau - http://zarb.org/~gc/