>> You've chosen your own >> numbering (2.201) and to keep the original name, so for >> outside/distribution people it looks like just a normal upgrade (I >> already got that echo from Mandriva). > > We call it Games::FrozenBubble too close?
I think so, yes. "Games" for people has just no meaning since it looks like a categorizing part. And "FrozenBubble" is exactly the same name except the - separator in the middle of the original name. That said, I cannot suggest a very good name change and it also would imply some graphics changes. So I'd favor a bold explanation on your releases. >> If there are any problems with >> your releases in stable distributions, I would not like to be >> associated with these problems, and for that I'd appreciate a naming >> change, I think "ported to CPAN" is probably not enough. I think the >> most simple would be to not do releases, leaving me some (reasonable >> amount of) time so that we try to agree on a common codebase and >> acceptable planning for the future. > > We can hold back on releases for sure. That is not too hard to do :). Great. Can you already add a bold statement in current release stating it's not (yet) an official upgrade to original Frozen-Bubble game? >> By reasonable time, I can offer a >> serious review of your branch this week already and then some more >> work if needed in the following weeks. > > No worries take as much time as you need. Thanks - but it would not be fair to your work to take a lot of time, so I'll try to act this week already. >> By acceptable planning, I think >> that everything which you'd plan to do which wouldn't hurt our >> original view of the game (including its stability for example) would >> be totally fine (for example, your refactoring plans); since we didn't >> plan many more developments and it's open source, it's normal others >> people could improve the software if they want to do; however, my only >> limit would be if you chose to implement things I'm strongly against >> to see in FB, then I'd ask for a name change. > > We haven't made any logic changes in FB at all. Just porting. > We could later fix bugs but there is no game play changes in mind. Ok. Thanks, -- Guillaume Cottenceau - http://zarb.org/~gc/