RE: Re: [PHP] Full-Duplex communication

2002-05-27 Thread Vinod Panicker

Hi Miguel,

I can go in for a php based listener, yes, but this system is already in
a production environment and there will be major changes required to get
it done.

If I get a chance to redevelop this, that is probably what I'll go in
for.

Tx,
Vinod.

-Original Message-
From: Miguel Cruz [mailto:[EMAIL PROTECTED]] 
Sent: Friday, May 24, 2002 10:18 PM
To: Vinod Panicker
Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: Re: Re: [PHP] Full-Duplex communication


So still there is nothing in your requirements that doesn't suggest
you'll 
do fine with a PHP-based listener.

Of course you have the memory overhead of the PHP interpreter's RAM 
infrastructure multiplied by the number of simultaneous connections, but

that would be the same with Apache (at least on Unix). 

miguel

On 24 May 2002, Vinod  Panicker wrote:
> Let me explain my project more in detail.
> 
> This system is an Instant messaging system, with the backed
> running on apache / php / mysql.  The front end client is a COM 
> component that communicates with the backend, and interfaces with 
> an MFC app.
> 
> Now since Instant messaging requires that the server should be
> able to send asynchronous messages to the client (Presence, IM's, 
> notifications, etc), and HTTP does not allow asynchronous 
> communication, the only solution is to have the client poll the 
> server for messages.
> 
> Now i know that apache / php is not a good solution for an instant
> messaging server, but we needed it to be ready in a months time, 
> and php is so amazing that we could get it up and running so fast.  
> But it meant that we have to live with latency between messages 
> because of the polling.
> 
> So i was thinking if there was some way in which i could avoid the
> polling and send data asynchronously to the client (Pls refer to 
> my previous posts).  Thats why i was looking at a way in which i 
> could get hold of the socket to the client, so i could use it to 
> send data directly.
> 
> Tx,
> Vinod.
> 
> On Fri, 24 May 2002 Miguel Cruz wrote :
> >Not to be argumentative, but what you're trying to do is just so
> >amazingly
> >much more complicated than any of my suggestions. Maybe I 
> >haven't
> >communicated it well, it maybe there's some requirement to your 
> >project
> >that I don't understand.
> >
> >Why not just write a listener in PHP and redirect to it? It's
> >basically no
> >work.
> >
> >Handcrafting packets for this purpose is like building a car out
> >of paper
> >clips and cat hair because the car that's freely available to you 
> >is red -
> >and you don't like the color red because your old girlfriend used 
> >to wear
> >it a lot.
> >
> >miguel
> >
> >On 23 May 2002, Vinod  Panicker wrote:
> > > What you said did make sense, and complements my knowledge
> >of
> > > sockets.
> > >
> > > But what i'm not sure of is this - if i construct my own
> >packet
> > > and send it across, presuming that i do have the ip address
> >and
> > > port number of the client on which it is reading, will the
> >client
> > > accept it as a legitimate packet?
> > >
> > > I suspect that since the packets would be having some kind
> >of
> > > session identifier / sequence number.
> > >
> > > Getting the ip address and port number is no problem.  I
> >already
> > > have that getting stored on the server.  But from what i know
> >of
> > > sockets, i'm sceptical if the client will accept the packet.
> > >
> > > Guess the only way to go ahead is to try this out.
> > >
> > > Would someone pls pls pls write a PHP interface to libnet??
> > >
> > > Tx,
> > > Vinod.
> > >
> > > On Thu, 23 May 2002 Evan Nemerson wrote :
> > > >You're right- this is getting interesting ;)
> > > >
> > > >http://www.packetfactory.net/libnet/manual/4.html#s4.1.5
> > > >
> > > >Unless I'm mistaken, you don't need to actually hijack the
> > > >socket- you merely
> > > >need to write to the network. Check out section 3.1 of RFC
> >793.
> > > >There is
> > > >source and destination port- that is how they are routed.
> >Okay
> > > >anyone PLEASE
> > > >correct me if i'm wrong...
> > > >
> > > >My understanding is a socket is an interface to the kernel.
> >So
> > > >basically, you
> > > >talk to a socket, which the kernel associates w

Re: Re: [PHP] Full-Duplex communication

2002-05-24 Thread Miguel Cruz

So still there is nothing in your requirements that doesn't suggest you'll 
do fine with a PHP-based listener.

Of course you have the memory overhead of the PHP interpreter's RAM 
infrastructure multiplied by the number of simultaneous connections, but 
that would be the same with Apache (at least on Unix). 

miguel

On 24 May 2002, Vinod  Panicker wrote:
> Let me explain my project more in detail.
> 
> This system is an Instant messaging system, with the backed 
> running on apache / php / mysql.  The front end client is a COM 
> component that communicates with the backend, and interfaces with 
> an MFC app.
> 
> Now since Instant messaging requires that the server should be 
> able to send asynchronous messages to the client (Presence, IM's, 
> notifications, etc), and HTTP does not allow asynchronous 
> communication, the only solution is to have the client poll the 
> server for messages.
> 
> Now i know that apache / php is not a good solution for an instant 
> messaging server, but we needed it to be ready in a months time, 
> and php is so amazing that we could get it up and running so fast.  
> But it meant that we have to live with latency between messages 
> because of the polling.
> 
> So i was thinking if there was some way in which i could avoid the 
> polling and send data asynchronously to the client (Pls refer to 
> my previous posts).  Thats why i was looking at a way in which i 
> could get hold of the socket to the client, so i could use it to 
> send data directly.
> 
> Tx,
> Vinod.
> 
> On Fri, 24 May 2002 Miguel Cruz wrote :
> >Not to be argumentative, but what you're trying to do is just so 
> >amazingly
> >much more complicated than any of my suggestions. Maybe I 
> >haven't
> >communicated it well, it maybe there's some requirement to your 
> >project
> >that I don't understand.
> >
> >Why not just write a listener in PHP and redirect to it? It's 
> >basically no
> >work.
> >
> >Handcrafting packets for this purpose is like building a car out 
> >of paper
> >clips and cat hair because the car that's freely available to you 
> >is red -
> >and you don't like the color red because your old girlfriend used 
> >to wear
> >it a lot.
> >
> >miguel
> >
> >On 23 May 2002, Vinod  Panicker wrote:
> > > What you said did make sense, and complements my knowledge 
> >of
> > > sockets.
> > >
> > > But what i'm not sure of is this - if i construct my own 
> >packet
> > > and send it across, presuming that i do have the ip address 
> >and
> > > port number of the client on which it is reading, will the 
> >client
> > > accept it as a legitimate packet?
> > >
> > > I suspect that since the packets would be having some kind 
> >of
> > > session identifier / sequence number.
> > >
> > > Getting the ip address and port number is no problem.  I 
> >already
> > > have that getting stored on the server.  But from what i know 
> >of
> > > sockets, i'm sceptical if the client will accept the packet.
> > >
> > > Guess the only way to go ahead is to try this out.
> > >
> > > Would someone pls pls pls write a PHP interface to libnet??
> > >
> > > Tx,
> > > Vinod.
> > >
> > > On Thu, 23 May 2002 Evan Nemerson wrote :
> > > >You're right- this is getting interesting ;)
> > > >
> > > >http://www.packetfactory.net/libnet/manual/4.html#s4.1.5
> > > >
> > > >Unless I'm mistaken, you don't need to actually hijack the
> > > >socket- you merely
> > > >need to write to the network. Check out section 3.1 of RFC 
> >793.
> > > >There is
> > > >source and destination port- that is how they are routed. 
> >Okay
> > > >anyone PLEASE
> > > >correct me if i'm wrong...
> > > >
> > > >My understanding is a socket is an interface to the kernel. 
> >So
> > > >basically, you
> > > >talk to a socket, which the kernel associates with source 
> >and
> > > >destination
> > > >ports, and destination IP address. Thats why you can just 
> >write
> > > >to a socket
> > > >instead of explicitly stating all the information. The 
> >kernel
> > > >then sends out
> > > >then creates the packet and send it to the destination IP.
> > > >
> > > >libnet would allow you to bypass the socket phase, and 
> >manually
> > > >create a
> > > >socket. Think of a socket as a GUI for the network, and 
> >libnet is
> > > >like a
> > > >console ;)
> > > >
> > > >Hope that helps, and once again anyone PLEASE correct any
> > > >inaccuracies, since
> > > >I want to know.
> > > >
> > > >
> > > >
> > > >
> > > >On Tuesday 21 May 2002 23:53 pm, Vinod Panicker wrote:
> > > > > Thanks for the reply Miguel, but here i'm not trying to
> > > >implement
> > > > > my own multi-threaded server - exactly the reason why 
> >i'm
> > > >using
> > > > > Apache / PHP.
> > > > >
> > > > > I could have made a listening server which is based on a
> > > > > multi-threaded or multi-forked model, but the time and
> > > > > complexities involved would be huge.  Thats why I chose 
> >Apache
> > > >/
> > > > > PHP.
> > > > >
> > > > > Now if what i'm asking for can be done, developers

Re: Re: [PHP] Full-Duplex communication

2002-05-23 Thread Vinod Panicker

LOL.. I like the color red BTW.

Let me explain my project more in detail.

This system is an Instant messaging system, with the backed 
running on apache / php / mysql.  The front end client is a COM 
component that communicates with the backend, and interfaces with 
an MFC app.

Now since Instant messaging requires that the server should be 
able to send asynchronous messages to the client (Presence, IM's, 
notifications, etc), and HTTP does not allow asynchronous 
communication, the only solution is to have the client poll the 
server for messages.

Now i know that apache / php is not a good solution for an instant 
messaging server, but we needed it to be ready in a months time, 
and php is so amazing that we could get it up and running so fast.  
But it meant that we have to live with latency between messages 
because of the polling.

So i was thinking if there was some way in which i could avoid the 
polling and send data asynchronously to the client (Pls refer to 
my previous posts).  Thats why i was looking at a way in which i 
could get hold of the socket to the client, so i could use it to 
send data directly.

Tx,
Vinod.

On Fri, 24 May 2002 Miguel Cruz wrote :
>Not to be argumentative, but what you're trying to do is just so 
>amazingly
>much more complicated than any of my suggestions. Maybe I 
>haven't
>communicated it well, it maybe there's some requirement to your 
>project
>that I don't understand.
>
>Why not just write a listener in PHP and redirect to it? It's 
>basically no
>work.
>
>Handcrafting packets for this purpose is like building a car out 
>of paper
>clips and cat hair because the car that's freely available to you 
>is red -
>and you don't like the color red because your old girlfriend used 
>to wear
>it a lot.
>
>miguel
>
>On 23 May 2002, Vinod  Panicker wrote:
> > What you said did make sense, and complements my knowledge 
>of
> > sockets.
> >
> > But what i'm not sure of is this - if i construct my own 
>packet
> > and send it across, presuming that i do have the ip address 
>and
> > port number of the client on which it is reading, will the 
>client
> > accept it as a legitimate packet?
> >
> > I suspect that since the packets would be having some kind 
>of
> > session identifier / sequence number.
> >
> > Getting the ip address and port number is no problem.  I 
>already
> > have that getting stored on the server.  But from what i know 
>of
> > sockets, i'm sceptical if the client will accept the packet.
> >
> > Guess the only way to go ahead is to try this out.
> >
> > Would someone pls pls pls write a PHP interface to libnet??
> >
> > Tx,
> > Vinod.
> >
> > On Thu, 23 May 2002 Evan Nemerson wrote :
> > >You're right- this is getting interesting ;)
> > >
> > >http://www.packetfactory.net/libnet/manual/4.html#s4.1.5
> > >
> > >Unless I'm mistaken, you don't need to actually hijack the
> > >socket- you merely
> > >need to write to the network. Check out section 3.1 of RFC 
>793.
> > >There is
> > >source and destination port- that is how they are routed. 
>Okay
> > >anyone PLEASE
> > >correct me if i'm wrong...
> > >
> > >My understanding is a socket is an interface to the kernel. 
>So
> > >basically, you
> > >talk to a socket, which the kernel associates with source 
>and
> > >destination
> > >ports, and destination IP address. Thats why you can just 
>write
> > >to a socket
> > >instead of explicitly stating all the information. The 
>kernel
> > >then sends out
> > >then creates the packet and send it to the destination IP.
> > >
> > >libnet would allow you to bypass the socket phase, and 
>manually
> > >create a
> > >socket. Think of a socket as a GUI for the network, and 
>libnet is
> > >like a
> > >console ;)
> > >
> > >Hope that helps, and once again anyone PLEASE correct any
> > >inaccuracies, since
> > >I want to know.
> > >
> > >
> > >
> > >
> > >On Tuesday 21 May 2002 23:53 pm, Vinod Panicker wrote:
> > > > Thanks for the reply Miguel, but here i'm not trying to
> > >implement
> > > > my own multi-threaded server - exactly the reason why 
>i'm
> > >using
> > > > Apache / PHP.
> > > >
> > > > I could have made a listening server which is based on a
> > > > multi-threaded or multi-forked model, but the time and
> > > > complexities involved would be huge.  Thats why I chose 
>Apache
> > >/
> > > > PHP.
> > > >
> > > > Now if what i'm asking for can be done, developers can
> > >easily
> > > > leverage existing efficient server technologies (Apache) 
>to
> > >build
> > > > their own App servers.
> > > >
> > > > I know that there is no existing function in PHP that 
>would
> > >allow
> > > > it to retrieve the socket from Apache ;), all i'm asking 
>for
> > >is a
> > > > hack that would allow me to do it.
> > > >
> > > > I thought that i'd just as well post it on the mailing 
>list
> > >before
> > > > diving into the source code and trying to figure out for
> > >myself.
> > > > No point trying to re-invent the wheel, right?
> > > >
> > > > Evan, that lib will allow m

Re: Re: Re: [PHP] Full-Duplex communication

2002-05-22 Thread Evan Nemerson

You're right- this is getting interesting ;)

http://www.packetfactory.net/libnet/manual/4.html#s4.1.5

Unless I'm mistaken, you don't need to actually hijack the socket- you merely 
need to write to the network. Check out section 3.1 of RFC 793. There is 
source and destination port- that is how they are routed. Okay anyone PLEASE 
correct me if i'm wrong...

My understanding is a socket is an interface to the kernel. So basically, you 
talk to a socket, which the kernel associates with source and destination 
ports, and destination IP address. Thats why you can just write to a socket 
instead of explicitly stating all the information. The kernel then sends out 
then creates the packet and send it to the destination IP.

libnet would allow you to bypass the socket phase, and manually create a 
socket. Think of a socket as a GUI for the network, and libnet is like a 
console ;)

Hope that helps, and once again anyone PLEASE correct any inaccuracies, since 
I want to know.




On Tuesday 21 May 2002 23:53 pm, Vinod Panicker wrote:
> Thanks for the reply Miguel, but here i'm not trying to implement
> my own multi-threaded server - exactly the reason why i'm using
> Apache / PHP.
>
> I could have made a listening server which is based on a
> multi-threaded or multi-forked model, but the time and
> complexities involved would be huge.  Thats why I chose Apache /
> PHP.
>
> Now if what i'm asking for can be done, developers can easily
> leverage existing efficient server technologies (Apache) to build
> their own App servers.
>
> I know that there is no existing function in PHP that would allow
> it to retrieve the socket from Apache ;), all i'm asking for is a
> hack that would allow me to do it.
>
> I thought that i'd just as well post it on the mailing list before
> diving into the source code and trying to figure out for myself.
> No point trying to re-invent the wheel, right?
>
> Evan, that lib will allow me to create my own packets, but which
> socket do i send it to?  Thats been the question all along.
>
> I think this is getting really interesting :)
>
> Tx,
> Vinod.
>
> On Wed, 22 May 2002 Miguel Cruz wrote :
> >I don't think you're going to get Apache to hand you the
> >socket.
> >
> >However, you can write a program using the standalone (CGI) PHP
> >interpreter that will act like a server - check out
> >http://php.net/socket_create_listen for more info.
> >
> >You could redirect from your standard web server to your
> >listening PHP app
> >running on another port. You'll then have to implement at least a
> >subset
> >of the HTTP protocol in order to get browsers to talk to you.
> >
> >Unfortunately, since you can't - to the best of my knowledge -
> >fork a PHP
> >program, you're going to have to do your own homebrew threading
> >which will
> >make life slightly complicated.
> >
> >miguel
> >
> >On 22 May 2002, Vinod  Panicker wrote:
> > > It still seems like I havent made the problem clear enough.
> > >
> > > I am aware of the print(), echo() and flush() functions and
> >
> >what
> >
> > > they do.  It does not fit in as a solution.  Let me explain
> >
> >my
> >
> > > problem more elaborately -
> > > The client calls a PHP script, script_a.php on the Apache
> >
> >web
> >
> > > server, using a Keep-Alive connection.  The script returns
> >
> >some
> >
> > > response to the client which it uses.  Now since the
> >
> >connection is
> >
> > > a Keep-alive, apache still has it open for reading and
> >
> >writing.
> >
> > > When the client wants to call other scripts, it just sends
> >
> >the
> >
> > > request over the same connection.  Now the thing is that if
> >
> >the
> >
> > > server needs to send some ASYNCHRONOUS data to the client,
> >
> >without
> >
> > > the client requesting for anything, a normal PHP script wont
> >
> >be
> >
> > > able to do it, since the script would get executed by the
> >
> >web
> >
> > > server ONLY on a client request (coz thats the way HTTP
> >
> >works).
> >
> > > Now what i was thinking was - if i could get hold of the
> >
> >socket
> >
> > > that is being used by apache to send data to the client, I
> >
> >could
> >
> > > effectively write() to it, from a C++ app or a PHP script
> >
> >(which
> >
> > > gets invoked from lets say another server).  print(), echo()
> >
> >etc
> >
> > > are functions that write to the output stream, which is opened
> >
> >as
> >
> > > a result of the clients request, by the web server.
> > >
> > > I want the ability to write to a socket thats been created
> >
> >earlier
> >
> > > - i want to steal it from Apache, so that i can use it when
> >
> >and
> >
> > > where i like.
> > >
> > > Functions like echo() and print() are not going to work here,
> >
> >i
> >
> > > will have to use write() so that i can specify the socket to
> >
> >which
> >
> > > the data has to be written!
> > >
> > > Hope the problem is understood now.
> > >
> > > Now for your question -
> > > When the client wants to send data to the server, it just has
> >
> >to
> >

Re: Re: [PHP] Full-Duplex communication

2002-05-22 Thread Vinod Panicker

Just subscribed to comp.infosystems

True, the listen-fork model would hardly be any lines of code, but 
the changes that will have to be done to the client and the server 
would be enormous.  We are talking abt a production system here 
which needs to be optimised.  I cant honestly go ahead for a 
solution that would involve such a huge re-write :( though i'd 
love to do that using PHP.

Just wanted to take the chance to give a huge CONGRATS to the PHP 
dev team for making such an AMAZING server-side scripting 
language.  Beats the shit out of anything else (personal opinion 
:))

And looking at the pace at which the development and feature 
additions are going on, wont be long before we have our very own 
"PHP-OS" !!! (for all i know, it might be already there)

Keep up the great work guys!

Tx,
Vinod.

On Wed, 22 May 2002 Miguel Cruz wrote :
>On Wed, 22 May 2002, Miguel Cruz wrote:
> > On 22 May 2002, Vinod  Panicker wrote:
> >> "Instant" is how the response should be.  Thats why i'm 
>clamouring
> >> for the socket so that i can send data directly to the 
>client,
> >> from a C++ binary or maybe another script.
> >
> > If you're willing to write C code, I'd suggest posing your 
>question in
> > comp.infosystems.www.servers.unix, where people will be happy 
>to tell you
> > about Apache APIs that may be of use.
>
>And, to be honest, the listen-fork model is so simple that it's 
>not as if
>you're doing a whole lot of work implementing it in PHP. You're 
>looking at
>about 15 lines of code for a model case.
>
>miguel
>
>
>--
>PHP General Mailing List (http://www.php.net/)
>To unsubscribe, visit: http://www.php.net/unsub.php
>

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Re: Re: Re: [PHP] Full-Duplex communication

2002-05-22 Thread Richard Archer

At 7:01 AM + 22/5/02, Vinod  Panicker wrote:

>What i have at the other end is a Instant Messenger client :)

Which is presumably accepting some form of HTML or at least a
stream of data sent over HTTP and displaying the data. If it's
notdoing this, Apache is almost certainly the wrong platform
for the server!!

So, just keep on streaming the data to the client. Keep the
script running and keep on sending the message.

If you need to have the client send a status stream to the
server, have it trigger a new message which will be received
by a second script on the server. This script would insert the
new status for that client in a database and the long-running
script would periodically poll the database and act upon
whatever status info it finds. Might not be "instant" update,
but that's dependent on how often you poll for change of status.


>Cant have the script running till the time the user logs out can
>i?

Why not? You're planning on sending data to them until they log
out, so why not keep one script running?

 ...R.

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Re: Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Vinod Panicker

What i have at the other end is a Instant Messenger client :)

Cant have the script running till the time the user logs out can 
i?  And also, different activities are triggered on the server 
asynchronously (presence status, instant messages, notifications) 
which has to be sent to the client.

Tx,
Vinod.

On Wed, 22 May 2002 Richard Archer wrote :
>At 5:55 AM + 22/5/02, Vinod  Panicker wrote:
>
> >I want the ability to write to a socket thats been created 
>earlier
> >- i want to steal it from Apache, so that i can use it when 
>and
> >where i like.
>
>Why not just keep your script running and have it send more 
>data
>to the browser whenever it becomes available. The browser will
>add the new data to the page on display.
>
>With some clever use of DHTML you could probably make the 
>existing
>content be updated with the new material.
>
>When a browser wants to trigger an update it will close the
>existing connection and open a new one. Your running script 
>will
>be killed by apache and your new one would build a base page 
>and
>start streaming the data in it's place.
>
>I see nothing here more complicated than a long-running script 
>and
>perhaps sessions to manage the browser-initiated connections.
>
>  ...Richard.
>
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>PHP General Mailing List (http://www.php.net/)
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Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Richard Archer

At 5:55 AM + 22/5/02, Vinod  Panicker wrote:

>I want the ability to write to a socket thats been created earlier
>- i want to steal it from Apache, so that i can use it when and
>where i like.

Why not just keep your script running and have it send more data
to the browser whenever it becomes available. The browser will
add the new data to the page on display.

With some clever use of DHTML you could probably make the existing
content be updated with the new material.

When a browser wants to trigger an update it will close the
existing connection and open a new one. Your running script will
be killed by apache and your new one would build a base page and
start streaming the data in it's place.

I see nothing here more complicated than a long-running script and
perhaps sessions to manage the browser-initiated connections.

 ...Richard.

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Re: Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Vinod Panicker

Thanks for the reply Miguel, but here i'm not trying to implement 
my own multi-threaded server - exactly the reason why i'm using 
Apache / PHP.

I could have made a listening server which is based on a 
multi-threaded or multi-forked model, but the time and 
complexities involved would be huge.  Thats why I chose Apache / 
PHP.

Now if what i'm asking for can be done, developers can easily 
leverage existing efficient server technologies (Apache) to build 
their own App servers.

I know that there is no existing function in PHP that would allow 
it to retrieve the socket from Apache ;), all i'm asking for is a 
hack that would allow me to do it.

I thought that i'd just as well post it on the mailing list before 
diving into the source code and trying to figure out for myself.  
No point trying to re-invent the wheel, right?

Evan, that lib will allow me to create my own packets, but which 
socket do i send it to?  Thats been the question all along.

I think this is getting really interesting :)

Tx,
Vinod.

On Wed, 22 May 2002 Miguel Cruz wrote :
>I don't think you're going to get Apache to hand you the 
>socket.
>
>However, you can write a program using the standalone (CGI) PHP
>interpreter that will act like a server - check out
>http://php.net/socket_create_listen for more info.
>
>You could redirect from your standard web server to your 
>listening PHP app
>running on another port. You'll then have to implement at least a 
>subset
>of the HTTP protocol in order to get browsers to talk to you.
>
>Unfortunately, since you can't - to the best of my knowledge - 
>fork a PHP
>program, you're going to have to do your own homebrew threading 
>which will
>make life slightly complicated.
>
>miguel
>
>On 22 May 2002, Vinod  Panicker wrote:
> > It still seems like I havent made the problem clear enough.
> >
> > I am aware of the print(), echo() and flush() functions and 
>what
> > they do.  It does not fit in as a solution.  Let me explain 
>my
> > problem more elaborately -
> > The client calls a PHP script, script_a.php on the Apache 
>web
> > server, using a Keep-Alive connection.  The script returns 
>some
> > response to the client which it uses.  Now since the 
>connection is
> > a Keep-alive, apache still has it open for reading and 
>writing.
> > When the client wants to call other scripts, it just sends 
>the
> > request over the same connection.  Now the thing is that if 
>the
> > server needs to send some ASYNCHRONOUS data to the client, 
>without
> > the client requesting for anything, a normal PHP script wont 
>be
> > able to do it, since the script would get executed by the 
>web
> > server ONLY on a client request (coz thats the way HTTP 
>works).
> > Now what i was thinking was - if i could get hold of the 
>socket
> > that is being used by apache to send data to the client, I 
>could
> > effectively write() to it, from a C++ app or a PHP script 
>(which
> > gets invoked from lets say another server).  print(), echo() 
>etc
> > are functions that write to the output stream, which is opened 
>as
> > a result of the clients request, by the web server.
> >
> > I want the ability to write to a socket thats been created 
>earlier
> > - i want to steal it from Apache, so that i can use it when 
>and
> > where i like.
> >
> > Functions like echo() and print() are not going to work here, 
>i
> > will have to use write() so that i can specify the socket to 
>which
> > the data has to be written!
> >
> > Hope the problem is understood now.
> >
> > Now for your question -
> > When the client wants to send data to the server, it just has 
>to
> > open a socket connection with the web server, and issue a GET 
>or a
> > POST request!  if the connection is a keep-alive connection, 
>and
> > it has already been created, the client just has to do a GET 
>or a
> > POST without the need to connect().
> >
> > This mechanism, where the client frequently connects() to 
>the
> > server and checks for messages is called polling.  One way 
>of
> > reducing the high overhead of this is to reuse the connection 
>by
> > using a keep-alive connection.  A still better improvement 
>would
> > be to remove the need for a poll altogether, by doing 
>something
> > (thats what my question is all about) on the server so that it 
>can
> > send data asynchronously to the server.
> >
> >
> > Tx,
> > Vinod.
> >
> > On Wed, 22 May 2002 Bogdan Stancescu wrote :
> > >For your specific problem, I think Mr. Lemos has provided a
> > >viable solution (using print() or echo() and flush() whenever 
>you
> > >need to, instead of grabbing the socket and write() to it). 
>My
> > >problem however is how you envision solving the communication 
>the
> > >other way around (i.e. when the CLIENT wants to send data to 
>the
> > >server).
> > >
> > >Bogdan
> > >
> > >Vinod Panicker wrote:
> > >
> > >>Hi,
> > >>
> > >>Tx for your very prompt reply.
> > >>
> > >>Yeah, I'll post the solution as soon as I find it 
>someplace.
> > >>
> > >>Let me outline th

Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Miguel Cruz

Ah, yes - http://php.net/pcntl_fork

Well there you go, then - everything required to create a server in PHP.

miguel

On Tue, 21 May 2002, Evan Nemerson wrote:

> 1st thing: sorry about the double-post. i don't know why that happened. If 
> this one gets double posted too, i apologize in advance.
> 
> 2nd: php.net/pcntl
> 
> On Tuesday 21 May 2002 23:30 pm, Miguel Cruz wrote:
> > I don't think you're going to get Apache to hand you the socket.
> >
> > However, you can write a program using the standalone (CGI) PHP
> > interpreter that will act like a server - check out
> > http://php.net/socket_create_listen for more info.
> >
> > You could redirect from your standard web server to your listening PHP app
> > running on another port. You'll then have to implement at least a subset
> > of the HTTP protocol in order to get browsers to talk to you.
> >
> > Unfortunately, since you can't - to the best of my knowledge - fork a PHP
> > program, you're going to have to do your own homebrew threading which will
> > make life slightly complicated.
> >
> > miguel
> >
> > On 22 May 2002, Vinod  Panicker wrote:
> > > It still seems like I havent made the problem clear enough.
> > >
> > > I am aware of the print(), echo() and flush() functions and what
> > > they do.  It does not fit in as a solution.  Let me explain my
> > > problem more elaborately -
> > > The client calls a PHP script, script_a.php on the Apache web
> > > server, using a Keep-Alive connection.  The script returns some
> > > response to the client which it uses.  Now since the connection is
> > > a Keep-alive, apache still has it open for reading and writing.
> > > When the client wants to call other scripts, it just sends the
> > > request over the same connection.  Now the thing is that if the
> > > server needs to send some ASYNCHRONOUS data to the client, without
> > > the client requesting for anything, a normal PHP script wont be
> > > able to do it, since the script would get executed by the web
> > > server ONLY on a client request (coz thats the way HTTP works).
> > > Now what i was thinking was - if i could get hold of the socket
> > > that is being used by apache to send data to the client, I could
> > > effectively write() to it, from a C++ app or a PHP script (which
> > > gets invoked from lets say another server).  print(), echo() etc
> > > are functions that write to the output stream, which is opened as
> > > a result of the clients request, by the web server.
> > >
> > > I want the ability to write to a socket thats been created earlier
> > > - i want to steal it from Apache, so that i can use it when and
> > > where i like.
> > >
> > > Functions like echo() and print() are not going to work here, i
> > > will have to use write() so that i can specify the socket to which
> > > the data has to be written!
> > >
> > > Hope the problem is understood now.
> > >
> > > Now for your question -
> > > When the client wants to send data to the server, it just has to
> > > open a socket connection with the web server, and issue a GET or a
> > > POST request!  if the connection is a keep-alive connection, and
> > > it has already been created, the client just has to do a GET or a
> > > POST without the need to connect().
> > >
> > > This mechanism, where the client frequently connects() to the
> > > server and checks for messages is called polling.  One way of
> > > reducing the high overhead of this is to reuse the connection by
> > > using a keep-alive connection.  A still better improvement would
> > > be to remove the need for a poll altogether, by doing something
> > > (thats what my question is all about) on the server so that it can
> > > send data asynchronously to the server.
> > >
> > >
> > > Tx,
> > > Vinod.
> > >
> > > On Wed, 22 May 2002 Bogdan Stancescu wrote :
> > > >For your specific problem, I think Mr. Lemos has provided a
> > > >viable solution (using print() or echo() and flush() whenever you
> > > >need to, instead of grabbing the socket and write() to it). My
> > > >problem however is how you envision solving the communication the
> > > >other way around (i.e. when the CLIENT wants to send data to the
> > > >server).
> > > >
> > > >Bogdan
> > > >
> > > >Vinod Panicker wrote:
> > > >>Hi,
> > > >>
> > > >>Tx for your very prompt reply.
> > > >>
> > > >>Yeah, I'll post the solution as soon as I find it someplace.
> > > >>
> > > >>Let me outline the problem in more detail -
> > > >>
> > > >>Client (VC++) calls a PHP script on the server, specifies the
> > > >>connection type as Keep-Alive.  The PHP script, somehow (still a
> > > >>big question) gets the socket on which the apache server has
> > > >>received the client request (so that it can send data to the
> > > >>client later) and stores it in a database.
> > > >>
> > > >>Now whenever another PHP script wants to send data
> > > >>asynchronously to the client, it gets the socket from the
> > > >>database, and just calls a write() on it.  Since the connection
> > > >>is still

Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Evan Nemerson

1st thing: sorry about the double-post. i don't know why that happened. If 
this one gets double posted too, i apologize in advance.

2nd: php.net/pcntl



On Tuesday 21 May 2002 23:30 pm, Miguel Cruz wrote:
> I don't think you're going to get Apache to hand you the socket.
>
> However, you can write a program using the standalone (CGI) PHP
> interpreter that will act like a server - check out
> http://php.net/socket_create_listen for more info.
>
> You could redirect from your standard web server to your listening PHP app
> running on another port. You'll then have to implement at least a subset
> of the HTTP protocol in order to get browsers to talk to you.
>
> Unfortunately, since you can't - to the best of my knowledge - fork a PHP
> program, you're going to have to do your own homebrew threading which will
> make life slightly complicated.
>
> miguel
>
> On 22 May 2002, Vinod  Panicker wrote:
> > It still seems like I havent made the problem clear enough.
> >
> > I am aware of the print(), echo() and flush() functions and what
> > they do.  It does not fit in as a solution.  Let me explain my
> > problem more elaborately -
> > The client calls a PHP script, script_a.php on the Apache web
> > server, using a Keep-Alive connection.  The script returns some
> > response to the client which it uses.  Now since the connection is
> > a Keep-alive, apache still has it open for reading and writing.
> > When the client wants to call other scripts, it just sends the
> > request over the same connection.  Now the thing is that if the
> > server needs to send some ASYNCHRONOUS data to the client, without
> > the client requesting for anything, a normal PHP script wont be
> > able to do it, since the script would get executed by the web
> > server ONLY on a client request (coz thats the way HTTP works).
> > Now what i was thinking was - if i could get hold of the socket
> > that is being used by apache to send data to the client, I could
> > effectively write() to it, from a C++ app or a PHP script (which
> > gets invoked from lets say another server).  print(), echo() etc
> > are functions that write to the output stream, which is opened as
> > a result of the clients request, by the web server.
> >
> > I want the ability to write to a socket thats been created earlier
> > - i want to steal it from Apache, so that i can use it when and
> > where i like.
> >
> > Functions like echo() and print() are not going to work here, i
> > will have to use write() so that i can specify the socket to which
> > the data has to be written!
> >
> > Hope the problem is understood now.
> >
> > Now for your question -
> > When the client wants to send data to the server, it just has to
> > open a socket connection with the web server, and issue a GET or a
> > POST request!  if the connection is a keep-alive connection, and
> > it has already been created, the client just has to do a GET or a
> > POST without the need to connect().
> >
> > This mechanism, where the client frequently connects() to the
> > server and checks for messages is called polling.  One way of
> > reducing the high overhead of this is to reuse the connection by
> > using a keep-alive connection.  A still better improvement would
> > be to remove the need for a poll altogether, by doing something
> > (thats what my question is all about) on the server so that it can
> > send data asynchronously to the server.
> >
> >
> > Tx,
> > Vinod.
> >
> > On Wed, 22 May 2002 Bogdan Stancescu wrote :
> > >For your specific problem, I think Mr. Lemos has provided a
> > >viable solution (using print() or echo() and flush() whenever you
> > >need to, instead of grabbing the socket and write() to it). My
> > >problem however is how you envision solving the communication the
> > >other way around (i.e. when the CLIENT wants to send data to the
> > >server).
> > >
> > >Bogdan
> > >
> > >Vinod Panicker wrote:
> > >>Hi,
> > >>
> > >>Tx for your very prompt reply.
> > >>
> > >>Yeah, I'll post the solution as soon as I find it someplace.
> > >>
> > >>Let me outline the problem in more detail -
> > >>
> > >>Client (VC++) calls a PHP script on the server, specifies the
> > >>connection type as Keep-Alive.  The PHP script, somehow (still a
> > >>big question) gets the socket on which the apache server has
> > >>received the client request (so that it can send data to the
> > >>client later) and stores it in a database.
> > >>
> > >>Now whenever another PHP script wants to send data
> > >>asynchronously to the client, it gets the socket from the
> > >>database, and just calls a write() on it.  Since the connection
> > >>is still open (Keep-Alive), the client receives the information,
> > >>and doesnt have to poll the server periodically.
> > >>
> > >>The application of this is indeed destined for a messaging
> > >>product, and could benefit a lot of other areas as well.
> > >>
> > >>The only thing that is needed is the socket from apache.
> > >>
> > >>Someone somewhere knows how to get t

Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Miguel Cruz

I don't think you're going to get Apache to hand you the socket.

However, you can write a program using the standalone (CGI) PHP 
interpreter that will act like a server - check out 
http://php.net/socket_create_listen for more info.

You could redirect from your standard web server to your listening PHP app
running on another port. You'll then have to implement at least a subset
of the HTTP protocol in order to get browsers to talk to you. 

Unfortunately, since you can't - to the best of my knowledge - fork a PHP
program, you're going to have to do your own homebrew threading which will
make life slightly complicated.

miguel

On 22 May 2002, Vinod  Panicker wrote:
> It still seems like I havent made the problem clear enough.
> 
> I am aware of the print(), echo() and flush() functions and what 
> they do.  It does not fit in as a solution.  Let me explain my 
> problem more elaborately -
> The client calls a PHP script, script_a.php on the Apache web 
> server, using a Keep-Alive connection.  The script returns some 
> response to the client which it uses.  Now since the connection is 
> a Keep-alive, apache still has it open for reading and writing.  
> When the client wants to call other scripts, it just sends the 
> request over the same connection.  Now the thing is that if the 
> server needs to send some ASYNCHRONOUS data to the client, without 
> the client requesting for anything, a normal PHP script wont be 
> able to do it, since the script would get executed by the web 
> server ONLY on a client request (coz thats the way HTTP works).  
> Now what i was thinking was - if i could get hold of the socket 
> that is being used by apache to send data to the client, I could 
> effectively write() to it, from a C++ app or a PHP script (which 
> gets invoked from lets say another server).  print(), echo() etc 
> are functions that write to the output stream, which is opened as 
> a result of the clients request, by the web server.
> 
> I want the ability to write to a socket thats been created earlier 
> - i want to steal it from Apache, so that i can use it when and 
> where i like.
> 
> Functions like echo() and print() are not going to work here, i 
> will have to use write() so that i can specify the socket to which 
> the data has to be written!
> 
> Hope the problem is understood now.
> 
> Now for your question -
> When the client wants to send data to the server, it just has to 
> open a socket connection with the web server, and issue a GET or a 
> POST request!  if the connection is a keep-alive connection, and 
> it has already been created, the client just has to do a GET or a 
> POST without the need to connect().
> 
> This mechanism, where the client frequently connects() to the 
> server and checks for messages is called polling.  One way of 
> reducing the high overhead of this is to reuse the connection by 
> using a keep-alive connection.  A still better improvement would 
> be to remove the need for a poll altogether, by doing something 
> (thats what my question is all about) on the server so that it can 
> send data asynchronously to the server.
> 
> 
> Tx,
> Vinod.
> 
> On Wed, 22 May 2002 Bogdan Stancescu wrote :
> >For your specific problem, I think Mr. Lemos has provided a 
> >viable solution (using print() or echo() and flush() whenever you 
> >need to, instead of grabbing the socket and write() to it). My 
> >problem however is how you envision solving the communication the 
> >other way around (i.e. when the CLIENT wants to send data to the 
> >server).
> >
> >Bogdan
> >
> >Vinod Panicker wrote:
> >
> >>Hi,
> >>
> >>Tx for your very prompt reply.
> >>
> >>Yeah, I'll post the solution as soon as I find it someplace.
> >>
> >>Let me outline the problem in more detail -
> >>
> >>Client (VC++) calls a PHP script on the server, specifies the 
> >>connection type as Keep-Alive.  The PHP script, somehow (still a 
> >>big question) gets the socket on which the apache server has 
> >>received the client request (so that it can send data to the 
> >>client later) and stores it in a database.
> >>
> >>Now whenever another PHP script wants to send data 
> >>asynchronously to the client, it gets the socket from the 
> >>database, and just calls a write() on it.  Since the connection 
> >>is still open (Keep-Alive), the client receives the information, 
> >>and doesnt have to poll the server periodically.
> >>
> >>The application of this is indeed destined for a messaging 
> >>product, and could benefit a lot of other areas as well.
> >>
> >>The only thing that is needed is the socket from apache.
> >>
> >>Someone somewhere knows how to get this done, i'm sure :)
> >>
> >>Possibly a hack into the PHP module can get this done, i'm open 
> >>to suggestions.
> >>
> >>Tx,
> >>Vinod.
> >>
> >>On Tue, 21 May 2002 Bogdan Stancescu wrote :
> >>
> >>>Hi!
> >>>
> >>>I'm looking for an answer to your questions as well, so if you 
> >>>do find a solution on other lists, could you please post it 
>

Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Evan Nemerson

Vinod,

Interesting...

Okay unless I'm mistaken, what you want to do can't be accomplished through 
PHP. However, you may want to take a look at libnet. 
http://www.packetfactory.net/Projects/Libnet/

I've always wanted someone to create a PHP interface for this- unfortunatly my 
C isn't quite there yet, but I'm working on it...

Have fun!




On Tuesday 21 May 2002 22:55 pm, Vinod Panicker wrote:
> Hi,
>
> It still seems like I havent made the problem clear enough.
>
> I am aware of the print(), echo() and flush() functions and what
> they do.  It does not fit in as a solution.  Let me explain my
> problem more elaborately -
> The client calls a PHP script, script_a.php on the Apache web
> server, using a Keep-Alive connection.  The script returns some
> response to the client which it uses.  Now since the connection is
> a Keep-alive, apache still has it open for reading and writing.
> When the client wants to call other scripts, it just sends the
> request over the same connection.  Now the thing is that if the
> server needs to send some ASYNCHRONOUS data to the client, without
> the client requesting for anything, a normal PHP script wont be
> able to do it, since the script would get executed by the web
> server ONLY on a client request (coz thats the way HTTP works).
> Now what i was thinking was - if i could get hold of the socket
> that is being used by apache to send data to the client, I could
> effectively write() to it, from a C++ app or a PHP script (which
> gets invoked from lets say another server).  print(), echo() etc
> are functions that write to the output stream, which is opened as
> a result of the clients request, by the web server.
>
> I want the ability to write to a socket thats been created earlier
> - i want to steal it from Apache, so that i can use it when and
> where i like.
>
> Functions like echo() and print() are not going to work here, i
> will have to use write() so that i can specify the socket to which
> the data has to be written!
>
> Hope the problem is understood now.
>
> Now for your question -
> When the client wants to send data to the server, it just has to
> open a socket connection with the web server, and issue a GET or a
> POST request!  if the connection is a keep-alive connection, and
> it has already been created, the client just has to do a GET or a
> POST without the need to connect().
>
> This mechanism, where the client frequently connects() to the
> server and checks for messages is called polling.  One way of
> reducing the high overhead of this is to reuse the connection by
> using a keep-alive connection.  A still better improvement would
> be to remove the need for a poll altogether, by doing something
> (thats what my question is all about) on the server so that it can
> send data asynchronously to the server.
>
>
> Tx,
> Vinod.
>
> On Wed, 22 May 2002 Bogdan Stancescu wrote :
> >For your specific problem, I think Mr. Lemos has provided a
> >viable solution (using print() or echo() and flush() whenever you
> >need to, instead of grabbing the socket and write() to it). My
> >problem however is how you envision solving the communication the
> >other way around (i.e. when the CLIENT wants to send data to the
> >server).
> >
> >Bogdan
> >
> >Vinod Panicker wrote:
> >>Hi,
> >>
> >>Tx for your very prompt reply.
> >>
> >>Yeah, I'll post the solution as soon as I find it someplace.
> >>
> >>Let me outline the problem in more detail -
> >>
> >>Client (VC++) calls a PHP script on the server, specifies the
> >>connection type as Keep-Alive.  The PHP script, somehow (still a
> >>big question) gets the socket on which the apache server has
> >>received the client request (so that it can send data to the
> >>client later) and stores it in a database.
> >>
> >>Now whenever another PHP script wants to send data
> >>asynchronously to the client, it gets the socket from the
> >>database, and just calls a write() on it.  Since the connection
> >>is still open (Keep-Alive), the client receives the information,
> >>and doesnt have to poll the server periodically.
> >>
> >>The application of this is indeed destined for a messaging
> >>product, and could benefit a lot of other areas as well.
> >>
> >>The only thing that is needed is the socket from apache.
> >>
> >>Someone somewhere knows how to get this done, i'm sure :)
> >>
> >>Possibly a hack into the PHP module can get this done, i'm open
> >>to suggestions.
> >>
> >>Tx,
> >>Vinod.
> >>
> >>On Tue, 21 May 2002 Bogdan Stancescu wrote :
> >>>Hi!
> >>>
> >>>I'm looking for an answer to your questions as well, so if you
> >>>do find a solution on other lists, could you please post it
> >>>here as well?
> >>>
> >>>Regarding the issue, your proposal wouldn't make for
> >>>full-duplex as far as I understand since I don't see how the
> >>>client would be able to send any data on the same connection
> >>>_after_ getting connected.
> >>>
> >>>What are you using on the other end of the pipe (on the
> >>>client)? Plain HT

Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Vinod Panicker

Hi,

It still seems like I havent made the problem clear enough.

I am aware of the print(), echo() and flush() functions and what 
they do.  It does not fit in as a solution.  Let me explain my 
problem more elaborately -
The client calls a PHP script, script_a.php on the Apache web 
server, using a Keep-Alive connection.  The script returns some 
response to the client which it uses.  Now since the connection is 
a Keep-alive, apache still has it open for reading and writing.  
When the client wants to call other scripts, it just sends the 
request over the same connection.  Now the thing is that if the 
server needs to send some ASYNCHRONOUS data to the client, without 
the client requesting for anything, a normal PHP script wont be 
able to do it, since the script would get executed by the web 
server ONLY on a client request (coz thats the way HTTP works).  
Now what i was thinking was - if i could get hold of the socket 
that is being used by apache to send data to the client, I could 
effectively write() to it, from a C++ app or a PHP script (which 
gets invoked from lets say another server).  print(), echo() etc 
are functions that write to the output stream, which is opened as 
a result of the clients request, by the web server.

I want the ability to write to a socket thats been created earlier 
- i want to steal it from Apache, so that i can use it when and 
where i like.

Functions like echo() and print() are not going to work here, i 
will have to use write() so that i can specify the socket to which 
the data has to be written!

Hope the problem is understood now.

Now for your question -
When the client wants to send data to the server, it just has to 
open a socket connection with the web server, and issue a GET or a 
POST request!  if the connection is a keep-alive connection, and 
it has already been created, the client just has to do a GET or a 
POST without the need to connect().

This mechanism, where the client frequently connects() to the 
server and checks for messages is called polling.  One way of 
reducing the high overhead of this is to reuse the connection by 
using a keep-alive connection.  A still better improvement would 
be to remove the need for a poll altogether, by doing something 
(thats what my question is all about) on the server so that it can 
send data asynchronously to the server.


Tx,
Vinod.

On Wed, 22 May 2002 Bogdan Stancescu wrote :
>For your specific problem, I think Mr. Lemos has provided a 
>viable solution (using print() or echo() and flush() whenever you 
>need to, instead of grabbing the socket and write() to it). My 
>problem however is how you envision solving the communication the 
>other way around (i.e. when the CLIENT wants to send data to the 
>server).
>
>Bogdan
>
>Vinod Panicker wrote:
>
>>Hi,
>>
>>Tx for your very prompt reply.
>>
>>Yeah, I'll post the solution as soon as I find it someplace.
>>
>>Let me outline the problem in more detail -
>>
>>Client (VC++) calls a PHP script on the server, specifies the 
>>connection type as Keep-Alive.  The PHP script, somehow (still a 
>>big question) gets the socket on which the apache server has 
>>received the client request (so that it can send data to the 
>>client later) and stores it in a database.
>>
>>Now whenever another PHP script wants to send data 
>>asynchronously to the client, it gets the socket from the 
>>database, and just calls a write() on it.  Since the connection 
>>is still open (Keep-Alive), the client receives the information, 
>>and doesnt have to poll the server periodically.
>>
>>The application of this is indeed destined for a messaging 
>>product, and could benefit a lot of other areas as well.
>>
>>The only thing that is needed is the socket from apache.
>>
>>Someone somewhere knows how to get this done, i'm sure :)
>>
>>Possibly a hack into the PHP module can get this done, i'm open 
>>to suggestions.
>>
>>Tx,
>>Vinod.
>>
>>On Tue, 21 May 2002 Bogdan Stancescu wrote :
>>
>>>Hi!
>>>
>>>I'm looking for an answer to your questions as well, so if you 
>>>do find a solution on other lists, could you please post it 
>>>here as well?
>>>
>>>Regarding the issue, your proposal wouldn't make for 
>>>full-duplex as far as I understand since I don't see how the 
>>>client would be able to send any data on the same connection 
>>>_after_ getting connected.
>>>
>>>What are you using on the other end of the pipe (on the 
>>>client)? Plain HTML? Flash? Java? Something else?
>>>
>>>Bogdan
>>>
>>>Vinod Panicker wrote:
>>>
Hi,

We have developed a client-server application where the server 
needs to send asynchronous data to the client.  Now since we 
are using Apache/PHP/MySQL, the client needs to poll the 
server periodically for information.

I was thinking if there was some way to get around this basic 
problem.  I understand that this is how things are supposed to 
work, but it would be just great if i could PUSH data from the 
server to the

Re: Re: [PHP] Full-Duplex communication

2002-05-21 Thread Vinod Panicker

Hi,

Tx for your very prompt reply.

Yeah, I'll post the solution as soon as I find it someplace.

Let me outline the problem in more detail -

Client (VC++) calls a PHP script on the server, specifies the 
connection type as Keep-Alive.  The PHP script, somehow (still a 
big question) gets the socket on which the apache server has 
received the client request (so that it can send data to the 
client later) and stores it in a database.

Now whenever another PHP script wants to send data asynchronously 
to the client, it gets the socket from the database, and just 
calls a write() on it.  Since the connection is still open 
(Keep-Alive), the client receives the information, and doesnt have 
to poll the server periodically.

The application of this is indeed destined for a messaging 
product, and could benefit a lot of other areas as well.

The only thing that is needed is the socket from apache.

Someone somewhere knows how to get this done, i'm sure :)

Possibly a hack into the PHP module can get this done, i'm open to 
suggestions.

Tx,
Vinod.

On Tue, 21 May 2002 Bogdan Stancescu wrote :
>Hi!
>
>I'm looking for an answer to your questions as well, so if you do 
>find a solution on other lists, could you please post it here as 
>well?
>
>Regarding the issue, your proposal wouldn't make for full-duplex 
>as far as I understand since I don't see how the client would be 
>able to send any data on the same connection _after_ getting 
>connected.
>
>What are you using on the other end of the pipe (on the client)? 
>Plain HTML? Flash? Java? Something else?
>
>Bogdan
>
>Vinod Panicker wrote:
>
>>Hi,
>>
>>We have developed a client-server application where the server 
>>needs to send asynchronous data to the client.  Now since we are 
>>using Apache/PHP/MySQL, the client needs to poll the server 
>>periodically for information.
>>
>>I was thinking if there was some way to get around this basic 
>>problem.  I understand that this is how things are supposed to 
>>work, but it would be just great if i could PUSH data from the 
>>server to the client, using HTTP.
>>
>>Since HTTP is a request/response based protocol, Apache would 
>>not send any data to the client asynchronously.  So what i was 
>>thinking was - If i tell the server to allow Keep-Alive 
>>connections, and increase the timeout value and max requests, I 
>>would effectively have a constant TCP connection.  Now the only 
>>problem would be of sending asynchronous data to the client.  
>>Solution?  Here goes - If there was some way in which i could 
>>get hold of the file descriptor(socket) that is being used by 
>>apache to write data to the client, then i could, from a PHP 
>>script also send any data to the client using the socket 
>>functions of PHP since i already have the socket with me.
>>
>>This would mean that the client doesnt have to poll the server 
>>for data any more... and if the connection does get closed, the 
>>client could reconnect to the server asking for another 
>>keep-alive connection.
>>
>>Now I know that this is probably the wrong place to put such a 
>>query - maybe the apache list would have been better.  But since 
>>I'm using PHP out here, i thought i'd give it a try.
>>
>>Does the solution sound very outlandish?  Are there any 
>>pitfalls?  And finally, how do i get hold of the socket?
>>
>>Tx in advance,
>>Vinod.
>>_
>>Click below to visit monsterindia.com and review jobs in India 
>>or Abroad
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>>
>>
>
>
>

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