Re: [Audyssey] Moderator's Note: spam spam spam subject lines

2006-05-24 Thread Thomas Ward
Hi, Raul. Thanks for that note. I also was about to say something on this, but been busy with Monty, and STFC so didn't get to it. I'm in full agreement the spam tags need to be dropped from the subject. I actually got a complaint about this from another user who actually thought the messages we

Re: [Audyssey] A STFC suggestion

2006-05-24 Thread Thomas Ward
Hi, Ron. That doesn't sound like it would be to hard to add. Although, currently I believe full status will announce the active starship or starbase I realise few want to listen to the entire status report just for a ship name. I'll see what I can do. Ron Schamerhorn wrote: > Hi Tom > > Aft

Re: [Audyssey] beat the borg

2006-05-24 Thread Thomas Ward
Hi, Raul. Good job. Raul A. Gallegos wrote: > This is way cool. I beat the borg and lost zero ships in the process. > Took about 11 or 12 moves. Not bad for my first try. > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail

Re: [Audyssey] STFC question

2006-05-24 Thread Thomas Ward
Hi, Ron. At present the manual is incomplete. That is one thing I have to finish before STFC goes to 1.0. I'm looking at doing a new and better one for the upcoming update. Smile. Ron Schamerhorn wrote: > Hey people > > Just wondering if someone would be kind enough to send me the STFC manua

Re: [Audyssey] stfc strategies

2006-05-24 Thread Thomas Ward
Hi, Raul. At this time you can not detect any cloaked vessel in STFC so you have to guess what there first opening moves will be. Usually, by now you probably can guess what that is. S P O I L E R The cloaked vessels especially the Klingon ships are the most dangerous in the opening moves of t

Re: [Audyssey] Moderator's Note: spam spam spam subject lines

2006-05-24 Thread Richard Bennett
oh that is fine man, no harm no foul, is my motto. I am just as guilty as the rest out here. I know the reason I do it alot is that I get so many e-mails from different people, that I want to get threw them as quickly as possible so I don't usually think about subject lines. Thanks for the remi

Re: [Audyssey] Moderator's Note: spam spam spam subject lines

2006-05-24 Thread Raul A. Gallegos
NP Richard. I was not targetting you specifically. We've all forgotten to change subject lines. I'm no exception. -- We only acknowledge small faults in order to make it appear that we are free from great ones. -- La Rouchefoucauld Raul A. Gallegos ... IliwSsmc _

Re: [Audyssey] Moderator's Note: spam spam spam subject lines

2006-05-24 Thread Richard Bennett
Hey Raul, sorry for not fixing the subject lines, my bad. I mean, just go make a spamburger like I did with all the spam in all the subject lines. *grin* just kidding. I will try to do better from now on, it was frustrating me too, but didn't say anything about it since I wasn't a moderator, and

[Audyssey] Moderator's Note: spam spam spam subject lines

2006-05-24 Thread Raul A. Gallegos
Can folks please fix subject lines? It's not a lot to ask that the word "Spam" be taken out. I realize some anti-spam solutions tag the subject lines. But if the messages are obviously not spam then either whitelist this mailing list or fix the subject lines. This one here is rather silly seein

Re: [Audyssey] [SPAM] Re: [SPAM] Re: USA Games suggestion

2006-05-24 Thread Richard Bennett
oh ok then, I was just offering to help you out. Just trying to help is all, lol. Plus it would give me experience on how to write user manuals for games, lol. BEAN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL P

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread shaun everiss
I know that. Found my codes anyway. At 07:19 AM 5/25/2006, you wrote: >trek 2k does not use the user code system yet. >- Original Message - >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Wednesday, May 24, 2006 2:12 PM >Subject: Re: [Audyssey] trek 2000 mod

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread david
trek 2k does not use the user code system yet. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 24, 2006 2:12 PM Subject: Re: [Audyssey] trek 2000 mod >I would be interested, to. > I am currently redownloading my coppy of t

Re: [Audyssey] stfc strategies

2006-05-24 Thread shaun everiss
what I do is stuf all ships at each station this depends on which station is closest to the ship then I wait. I try if possible to keep defient out of the fight as I will need it for later. I need it to destroy the last 2 cardiations then its expendible. I can live with the destruction of one ship

Re: [Audyssey] STFC question

2006-05-24 Thread shaun everiss
I'll post to your msn address. At 05:43 AM 5/25/2006, you wrote: >Hey people > > Just wondering if someone would be kind enough to send me the STFC manual? >For some strange reason I was just reading it and only got to page 11 of the >rtf file. > >TIA >Ron > > >___

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread shaun everiss
thanks raul for saying that. that would rock. At 04:37 AM 5/25/2006, you wrote: >I'd be willing to host the files on the games section of asmodean.net if >you want to email them to me. > >Thanks. > > >david said the following on Wed, May 24, 2006 at 10:29:32AM -0500: > > Hey. I have created a trek

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread shaun everiss
If you wish you can send stuff to [EMAIL PROTECTED], I am on msn and skype, shaun_everiss is skype and my email address is my msn address. At 03:37 AM 5/25/2006, you wrote: >It is for trek 2000, but i might make one for stfc. Yes. i can probably send >you some more of my star trek sfx. You might f

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread shaun everiss
I would be interested, to. I am currently redownloading my coppy of trek 2k. Now lets hope I have still the old reg code, that would be bad if I didn't. I actually contemplated killing all old codes because all the gma stuff is using the usercode reg system. At 03:33 AM 5/25/2006, you wrote: >Hi,

[Audyssey] back

2006-05-24 Thread johnny tai
Been away for the weekend, now I'm back and in action. Unfortunately, I had to do a quick cleaning of my inbox so didn't get to read everything. Jason, if you still interested in the sound files, send me your email ad at: [EMAIL PROTECTED] ___ Gamers m

[Audyssey] This seams like an issue of interest...

2006-05-24 Thread M.J. Terblanche
Hi, I came across this info on Nextup.com's web site. I thaught it of interest because there's games out that used this aproach for spoken text. Can anyone explain a bit more of the leagle issues here? I thought of using this approach myself, but it seems it might be a problem. See Below. Matt

[Audyssey] beat the borg

2006-05-24 Thread Raul A. Gallegos
This is way cool. I beat the borg and lost zero ships in the process. Took about 11 or 12 moves. Not bad for my first try. -- Success is a journey, not a destination. Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsu

[Audyssey] A STFC suggestion

2006-05-24 Thread Ron Schamerhorn
Hi Tom After playing around a fair bit with stfc I was wondering if it's at all possible to implament a keystroke in the game to tell you which ship/base you are presently playing. Since part of the game is indeed strategy something like this could be useful. A thought Ron _

[Audyssey] STFC question

2006-05-24 Thread Ron Schamerhorn
Hey people Just wondering if someone would be kind enough to send me the STFC manual? For some strange reason I was just reading it and only got to page 11 of the rtf file. TIA Ron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send

[Audyssey] stfc strategies

2006-05-24 Thread Raul A. Gallegos
OK. I admit I like strategy games but I'm still having a hard time with divising a good one for stfc. What I've been doing is sending 2 ships to each station and the last one keeping it between the two stations to try and lend a hand if needed. I almost always lose one of the stations due to th

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread Raul A. Gallegos
I'd be willing to host the files on the games section of asmodean.net if you want to email them to me. Thanks. david said the following on Wed, May 24, 2006 at 10:29:32AM -0500: > Hey. I have created a trek 200 mod that i would like to post. The > sounds have been completely been rewritten with

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread david
It is for trek 2000, but i might make one for stfc. Yes. i can probably send you some more of my star trek sfx. You might find them useful. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 24, 2006 10:33 AM Subject: Re: [Audys

Re: [Audyssey] star wars

2006-05-24 Thread Thomas Ward
Hi. Yes, that is true. If you are not good at planning things and figuring out strategies STFC and Trek 2000 aren't the games for you. They are complex in that you have to think carefully about every move and plan ahead and try and think about what the enemy will do next. One of the reasons I ha

Re: [Audyssey] trek 2000 mod

2006-05-24 Thread Thomas Ward
Hi, David. Is this a mod for STFC or for trek 2000? In either case I would be interested in looking at the sound effects. david wrote: > Hey. I have created a trek 200 mod that i would like to post. The sounds have > been completely been rewritten with the exception of one or two. The bridge >

[Audyssey] trek 2000 mod

2006-05-24 Thread david
Hey. I have created a trek 200 mod that i would like to post. The sounds have been completely been rewritten with the exception of one or two. The bridge ambience is kind of long, but i believe that you will find it quite realistic and detailed. I believe i can send it to richard, but i would li

Re: [Audyssey] star wars

2006-05-24 Thread david
I believe when he said star war, he meant space games. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, May 24, 2006 3:19 AM Subject: Re: [Audyssey] star wars > Hi, Nicol. > Before I launch in to a discussion of the points you ra

Re: [Audyssey] star wars

2006-05-24 Thread david
That's the whole point of trek 2000 and final conflict. You have to come up with a strategy, but the game you were talking about might also be fun. - Original Message - From: "Nicol Oosthuizen" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 24, 2006 12:58 AM Subject: [Audyssey] star wars

Re: [Audyssey] star wars

2006-05-24 Thread Thomas Ward
Hi, Nicol. SOD is a sci-fi game. It has many sci-fi elements like cyborgs, mutants, teleporters, etc. The genre is sci-fi and the style of play is first person action shooter. The Star Wars game I am writing is also a sci-fi but it goes under the sub genre of Star Wars sinse all the enemies and

Re: [Audyssey] star wars

2006-05-24 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Thanks thom. Now I have more clarity concerning star wars. Can you classify sod as a scifi game? -Original Message- From: [EMAIL PROTECTED] [mail

Re: [Audyssey] star wars

2006-05-24 Thread Thomas Ward
Hi, Nicol. Before I launch in to a discussion of the points you raised I'd like to make a correction. Star Wars is a specific sscience fiction story owned and licensed by Lucasfilm Limited just as Star Trek is a science fiction owned and licensed by Paramount Pictures. So any Star Wars game made