Re: [Gimp-developer] Bug #164774

2009-09-12 Thread David Gowers
On Fri, Sep 11, 2009 at 6:54 PM, peter sikking wrote: > second try sending this... > > Liam wrote: > >> On Thu, 2009-09-10 at 00:00 +0200, peter sikking wrote: >> [///] >>> grab the top-left square where the 2 rulers cross and drag+drop it >>> anywhere on the canvas. >> the place that currently gi

[Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread Max Eliaser
>On 09/13/2009 12:41 AM, Chris Moller wrote: >> FWIW, a -1 from me on single window and a +1 on the existing >> multi-window. Single windows are generally too cluttered up with stuff >> you don't need at the moment and use screen space inefficiently. > >Let's clear this up once and for all: The

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread David Gowers
On Sun, Sep 13, 2009 at 10:22 AM, Rob Antonishen wrote: > Peter- > > To clarify, you are suggesting the on screen pointer icon/sprite could > show the actual brush as it would look painted with a single mouse > click, but once painting/holding the mouse down it would render as a > cross hair?  And

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread Rob Antonishen
Peter- To clarify, you are suggesting the on screen pointer icon/sprite could show the actual brush as it would look painted with a single mouse click, but once painting/holding the mouse down it would render as a cross hair? And once the mouse is released it would turn back to a static "sprite"?

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread Martin Nordholts
On 09/13/2009 12:41 AM, Chris Moller wrote: > FWIW, a -1 from me on single window and a +1 on the existing > multi-window. Single windows are generally too cluttered up with stuff > you don't need at the moment and use screen space inefficiently. Let's clear this up once and for all: The single

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread peter sikking
second try sending this... (peter) yahvuu wrote: what about printing a semi transparent copy of the actual brush on the canvas? >>> exactly what I thought. >> >> Even though I think the patch made the brush outline better for >> fuzzy brushes, it is still not without flaws. Let

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread Chris Moller
On 09/11/09 12:46, harold wrote: >> Hi, >> >> We are making pretty good progress towards GIMP 2.8 which has turned >> into an "everything but GEGL" release. I think it would make sense to >> also go for a single-window mode in 2.8 and not 2.10 as originally >> planned. >> >> By doing this we will b

Re: [Gimp-developer] Bug #164774

2009-09-12 Thread peter sikking
second try sending this... Liam wrote: > On Thu, 2009-09-10 at 00:00 +0200, peter sikking wrote: > [///] >> grab the top-left square where the 2 rulers cross and drag+drop it >> anywhere on the canvas. > the place that currently gives a pop-up menu? damn. yes. can somebody tell me why we have

[Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread harold
>Hi, > >We are making pretty good progress towards GIMP 2.8 which has turned >into an "everything but GEGL" release. I think it would make sense to >also go for a single-window mode in 2.8 and not 2.10 as originally >planned. > >By doing this we will be able to focus all resources on integrating >G

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread peter sikking
(peter) yahvuu wrote: what about printing a semi transparent copy of the actual brush on the canvas? >>> exactly what I thought. >> >> Even though I think the patch made the brush outline better for >> fuzzy brushes, it is still not without flaws. Let's ignore the >> patch and